Versions / 0.5.4 / Audio / AmbienceFX / Ambience / Zone1 / Environments / Shore / Emit_Zone1_Shore.json
Emit_Zone1_Shore
Server/Audio/AmbienceFX/Ambience/Zone1/Environments/Shore/Emit_Zone1_Shore.json, 605 B
Fields
| Field | Type |
|---|---|
Conditions | object |
Sounds | array[1] |
Source
{
"Conditions": {
"SunLightLevel": {
"Min": 10,
"Max": 15
},
"Walls": {
"Min": 0,
"Max": 3
},
"Altitude": {
"Min": 0,
"Max": 150
},
"EnvironmentIds": [
"Env_Zone1_Shores"
],
"Shelter": [
"Open",
"Partial",
"Sheltered"
]
},
"Sounds": [
{
"SoundEventId": "SFX_Z1_Emit_Shore_Wind",
"Radius": {
"Min": 3,
"Max": 10
},
"Frequency": {
"Min": 1,
"Max": 3
},
"SunlightRange": {
"Min": 12,
"Max": 15
}
}
]
}