Caves
Server/World/Default/Zones/Zone4_Tier4/Cave/Caves.json, 15.3 KB
Fields
| Field | Type |
|---|---|
Types | array[11] |
Source
{
"Types": [
{
"$Comment": "Sewer variant 1 (80% of cities) for Monuments_Cities biomes - threshold [0.01, 0.42]",
"Name": "Firelands_Sewer",
"HeightThreshold": {
"Positions": [114, 115, 150, 151],
"Values": [0, 1, 1, 0]
},
"BiomeMask": {
"Terminate": true,
"Generate": [
"Forest_Ghost_Village",
"Forest_Ghost_Town",
"Mountain_Forest_Ghost",
"Wastes_Grasslands_Village",
"Wastes_Geysers_Village",
"Forest_Swamp_Village",
"Mountain_Forest_Swamp"
],
"Populate": ["*"]
},
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"Seed": "Monuments-Firelands",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Density": [0, 0.8],
"Scale": 0.003,
"Jitter": 0.75
},
{
"$Comment": "Lava crack culling - matches city NoiseMask",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Seed": "Monuments-Firelands",
"Density": [0.1, 0.5],
"Scale": 0.005,
"Jitter": 0.7,
"Normalize": [0.5, 0.5]
}
],
"Threshold": [0.01, 0.42]
},
"Depth": 60,
"Entry": "Sewer.Entry",
"EntryPoints": {
"Density": 1,
"Seed": "Monuments-Firelands",
"Scale": 0.003,
"Jitter": 0.75
},
"HeightRadiusFactor": {
"Positions": [0, 255],
"Values": [1, 1]
},
"Pitch": 0,
"Environment": "Env_Zone4_Sewers"
},
{
"$Comment": "Sewer variant 2 (20% of cities) for Monuments_Cities biomes - threshold [0.01, 0.42]",
"Name": "Firelands_Sewer",
"HeightThreshold": {
"Positions": [114, 115, 150, 151],
"Values": [0, 1, 1, 0]
},
"BiomeMask": {
"Terminate": true,
"Generate": [
"Forest_Ghost_Village",
"Forest_Ghost_Town",
"Mountain_Forest_Ghost",
"Wastes_Grasslands_Village",
"Wastes_Geysers_Village",
"Forest_Swamp_Village",
"Mountain_Forest_Swamp"
],
"Populate": ["*"]
},
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"Seed": "Monuments-Firelands",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Density": [0.8, 1],
"Scale": 0.003,
"Jitter": 0.75
},
{
"$Comment": "Lava crack culling - matches city NoiseMask",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Seed": "Monuments-Firelands",
"Density": [0.1, 0.5],
"Scale": 0.005,
"Jitter": 0.7,
"Normalize": [0.5, 0.5]
}
],
"Threshold": [0.01, 0.42]
},
"Depth": 60,
"Entry": "Sewer2.Entry",
"EntryPoints": {
"Density": 1,
"Seed": "Monuments-Firelands",
"Scale": 0.003,
"Jitter": 0.75
},
"HeightRadiusFactor": {
"Positions": [0, 255],
"Values": [1, 1]
},
"Pitch": 0,
"Environment": "Env_Zone4_Sewers"
},
{
"$Comment": "Sewer variant 1 (80% of cities) for Desert_Dunes - matches Monuments_Cities_Town threshold [0, 0.42]",
"Name": "Firelands_Sewer",
"HeightThreshold": {
"Positions": [114, 115, 150, 151],
"Values": [0, 1, 1, 0]
},
"BiomeMask": {
"Terminate": true,
"Generate": ["Desert_Dunes"],
"Populate": ["*"]
},
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"Seed": "Monuments-Firelands",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Density": [0, 0.8],
"Scale": 0.003,
"Jitter": 0.75
},
{
"$Comment": "Lava crack culling - matches city NoiseMask",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Seed": "Monuments-Firelands",
"Density": [0.1, 0.5],
"Scale": 0.005,
"Jitter": 0.7,
"Normalize": [0.5, 0.5]
}
],
"Threshold": [0, 0.42]
},
"Depth": 60,
"Entry": "Sewer.Entry",
"EntryPoints": {
"Density": 1,
"Seed": "Monuments-Firelands",
"Scale": 0.003,
"Jitter": 0.75
},
"HeightRadiusFactor": {
"Positions": [0, 255],
"Values": [1, 1]
},
"Pitch": 0,
"Environment": "Env_Zone4_Sewers"
},
{
"$Comment": "Sewer variant 2 (20% of cities) for Desert_Dunes - matches Monuments_Cities_Town threshold [0, 0.42]",
"Name": "Firelands_Sewer",
"HeightThreshold": {
"Positions": [114, 115, 150, 151],
"Values": [0, 1, 1, 0]
},
"BiomeMask": {
"Terminate": true,
"Generate": ["Desert_Dunes"],
"Populate": ["*"]
},
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"Seed": "Monuments-Firelands",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Density": [0.8, 1],
"Scale": 0.003,
"Jitter": 0.75
},
{
"$Comment": "Lava crack culling - matches city NoiseMask",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Seed": "Monuments-Firelands",
"Density": [0.1, 0.5],
"Scale": 0.005,
"Jitter": 0.7,
"Normalize": [0.5, 0.5]
}
],
"Threshold": [0, 0.42]
},
"Depth": 60,
"Entry": "Sewer2.Entry",
"EntryPoints": {
"Density": 1,
"Seed": "Monuments-Firelands",
"Scale": 0.003,
"Jitter": 0.75
},
"HeightRadiusFactor": {
"Positions": [0, 255],
"Values": [1, 1]
},
"Pitch": 0,
"Environment": "Env_Zone4_Sewers"
},
{
"Name": "Geyser_Cave",
"BlockMask": {
"Default": [
"!Empty",
{ "Replace": false, "Fluid": "Water_Source" },
"!Plant_Crop_Mushroom_Block_Green",
"!Rock_Bedrock",
"!Rock_Sandstone_Red",
"!Rock_Sandstone",
"!Rock_Sandstone_White",
"!Soil_Clay",
"!Soil_Dirt_Dry",
"!Soil_Grass_Dry",
"!Soil_Sand",
"!Wood_Camphor_Trunk",
"!Wood_Camphor_Trunk_Full",
"!Plant_Leaves_Camphor",
"!Wood_Camphor_Branch_Long",
"!Wood_Camphor_Branch_Corner",
"!Wood_Banyan_Trunk",
"!Wood_Banyan_Trunk_Full",
"!Plant_Leaves_Banyan",
"!Wood_Banyan_Branch_Long",
"!Wood_Banyan_Branch_Corner",
"!Wood_Jungle_Trunk",
"!Wood_Jungle_Trunk_Full",
"!Plant_Leaves_Jungle",
"!Wood_Jungle_Branch_Long",
"!Wood_Jungle_Branch_Corner",
"!Wood_Bamboo_Branch_Long",
"!Plant_Leaves_Bamboo",
"*"
]
},
"Depth": 200,
"Entry": "Geyser.Entry",
"EntryPoints": {
"Seed": "Calderas",
"Density": 1,
"Scale": 0.02,
"Jitter": 0.7
},
"NoiseMask": {
"Type": "MAX",
"Noise": [
{
"Seed": "Calderas",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"DistanceRange": [1, 5],
"Density": [0, 0.7],
"Scale": 0.02,
"Octaves": 2,
"Jitter": 0.7
},
{
"Seed": "Calderas",
"NoiseType": "CELL",
"CellMode": "NOISE_LOOKUP",
"DistanceRange": [1, 5],
"NoiseLookup": {
"Seed": "Firelands_Biomes_Pattern",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Scale": 0.15,
"Jitter": 1
},
"Scale": 0.02,
"Jitter": 0.7,
"Normalize": 0.65
}
],
"Threshold": [0, 0.85]
},
"FixedEntryHeight": [133, 156],
"FixedEntryHeightNoise": {
"Type": "MIN",
"Noise": [
{
"Seed": "Calderas",
"NoiseType": "CELL",
"CellMode": "NOISE_LOOKUP",
"DistanceMode": "NATURAL",
"DistanceRange": [1, 5],
"NoiseLookup": {
"Seed": "Firelands-Base",
"NoiseType": "SIMPLEX",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.05
},
"Scale": 0.02,
"Jitter": 0.7,
"Normalize": [0, 0.8]
},
{
"Seed": "Calderas",
"NoiseType": "CELL",
"CellMode": "NOISE_LOOKUP",
"NoiseLookup": {
"Seed": "Calderas",
"NoiseType": "DISTANCE",
"Distance2Mode": "DIV",
"FractalMode": "MIN",
"Formula": "INVERTED_SQRT",
"DistanceRange": [1, 5],
"Scale": 0.02,
"Jitter": 0.7,
"Octaves": 1,
"Normalize": [0.22, 1]
},
"Normalize": [0.2, 0.65]
}
]
},
"FluidLevel": {
"Fluid": "Water_Source",
"Height": 31
},
"HeightRadiusFactor": {
"Positions": [100, 110],
"Values": [0, 1]
},
"Pitch": 90,
"Yaw": [0, 360],
"Environment": "Env_Zone4_Caves"
},
{
"Name": "Test",
"BlockMask": {
"Default": [
"!Empty",
{ "Replace": false, "Fluid": "Water_Source" },
"!Plant_Crop_Mushroom_Block_Green",
"!Rock_Bedrock",
"!Rock_Sandstone_Red",
"!Rock_Sandstone",
"!Rock_Sandstone_White",
"!Soil_Clay",
"!Soil_Dirt_Dry",
"!Soil_Grass_Dry",
"!Soil_Sand",
"!Wood_Camphor_Trunk",
"!Wood_Camphor_Trunk_Full",
"!Plant_Leaves_Camphor",
"!Wood_Camphor_Branch_Long",
"!Wood_Camphor_Branch_Corner",
"!Wood_Banyan_Trunk",
"!Wood_Banyan_Trunk_Full",
"!Plant_Leaves_Banyan",
"!Wood_Banyan_Branch_Long",
"!Wood_Banyan_Branch_Corner",
"!Wood_Jungle_Trunk",
"!Wood_Jungle_Trunk_Full",
"!Plant_Leaves_Jungle",
"!Wood_Jungle_Branch_Long",
"!Wood_Jungle_Branch_Corner",
"!Wood_Bamboo_Branch_Long",
"!Plant_Leaves_Bamboo",
"*"
]
},
"Depth": 200,
"Entry": "Test.Entry",
"EntryPoints": {
"Seed": "Grasslands-Caves-Density",
"Density": 1,
"Scale": 0.02,
"Jitter": 0.5
},
"NoiseMask": {
"Seed": "Monuments-Firelands",
"NoiseType": "CELL",
"Formula": "INVERTED_SQRT",
"Scale": 0.003,
"Jitter": 0.75,
"CellMode": "DISTANCE",
"Density": [0, 1],
"Threshold": [0, 0.7]
},
"FixedEntryHeight": [108, 128],
"FluidLevel": {
"Fluid": "Water_Source",
"Height": 31
},
"HeightRadiusFactor": {
"Positions": [16, 20, 32, 35, 255],
"Values": [0, 0.5, 0.5, 1, 1]
},
"Pitch": 90,
"Yaw": [0, 360],
"Environment": "Env_Zone4_Caves"
},
{
"Name": "Test2",
"BlockMask": {
"Default": [
"!Empty",
{ "Replace": false, "Fluid": "Water_Source" },
"!Plant_Crop_Mushroom_Block_Green",
"!Rock_Bedrock",
"!Rock_Sandstone_Red",
"!Rock_Sandstone",
"!Rock_Sandstone_White",
"!Soil_Clay",
"!Soil_Dirt_Dry",
"!Soil_Grass_Dry",
"!Soil_Sand",
"!Wood_Camphor_Trunk",
"!Wood_Camphor_Trunk_Full",
"!Plant_Leaves_Camphor",
"!Wood_Camphor_Branch_Long",
"!Wood_Camphor_Branch_Corner",
"!Wood_Banyan_Trunk",
"!Wood_Banyan_Trunk_Full",
"!Plant_Leaves_Banyan",
"!Wood_Banyan_Branch_Long",
"!Wood_Banyan_Branch_Corner",
"!Wood_Jungle_Trunk",
"!Wood_Jungle_Trunk_Full",
"!Plant_Leaves_Jungle",
"!Wood_Jungle_Branch_Long",
"!Wood_Jungle_Branch_Corner",
"!Wood_Bamboo_Branch_Long",
"!Plant_Leaves_Bamboo",
"*"
]
},
"Depth": 200,
"Entry": "Test2.Entry",
"EntryPoints": {
"Seed": "Grasslands-Caves-Density",
"Density": 1,
"Scale": 0.02,
"Jitter": 0.5
},
"NoiseMask": {
"Seed": "Monuments-Firelands",
"NoiseType": "CELL",
"Formula": "INVERTED_SQRT",
"Scale": 0.003,
"Jitter": 0.75,
"CellMode": "DISTANCE",
"Density": [0, 1],
"Threshold": [0, 0.7]
},
"FixedEntryHeight": [67, 78],
"FluidLevel": {
"Fluid": "Water_Source",
"Height": 31
},
"HeightRadiusFactor": {
"Positions": [16, 20, 32, 35, 255],
"Values": [0, 0.5, 0.5, 1, 1]
},
"Pitch": 90,
"Yaw": [0, 360],
"Environment": "Env_Zone4_Caves"
},
{
"Name": "Test3",
"BlockMask": {
"Default": [
"!Empty",
{ "Replace": false, "Fluid": "Water_Source" },
"!Plant_Crop_Mushroom_Block_Green",
"!Rock_Bedrock",
"!Rock_Sandstone_Red",
"!Rock_Sandstone",
"!Rock_Sandstone_White",
"!Soil_Clay",
"!Soil_Dirt_Dry",
"!Soil_Grass_Dry",
"!Soil_Sand",
"!Wood_Camphor_Trunk",
"!Wood_Camphor_Trunk_Full",
"!Plant_Leaves_Camphor",
"!Wood_Camphor_Branch_Long",
"!Wood_Camphor_Branch_Corner",
"!Wood_Banyan_Trunk",
"!Wood_Banyan_Trunk_Full",
"!Plant_Leaves_Banyan",
"!Wood_Banyan_Branch_Long",
"!Wood_Banyan_Branch_Corner",
"!Wood_Jungle_Trunk",
"!Wood_Jungle_Trunk_Full",
"!Plant_Leaves_Jungle",
"!Wood_Jungle_Branch_Long",
"!Wood_Jungle_Branch_Corner",
"!Wood_Bamboo_Branch_Long",
"!Plant_Leaves_Bamboo",
"*"
]
},
"Depth": 200,
"Entry": "Test3.Entry",
"EntryPoints": {
"Seed": "Grasslands-Caves-Density",
"Density": 1,
"Scale": 0.02,
"Jitter": 0.5
},
"FixedEntryHeight": [31, 31],
"FluidLevel": {
"Fluid": "Water_Source",
"Height": 31
},
"HeightRadiusFactor": {
"Positions": [16, 20, 32, 35, 55, 70],
"Values": [0, 0.5, 0.5, 1, 1, 0.6]
},
"Pitch": 90,
"Yaw": [0, 360],
"Environment": "Env_Zone4_Caves"
},
{
"File": "Ores.Zone4.IronPlacement"
},
{
"File": "Ores.Zone4.SilverPlacement"
},
{
"File": "Ores.Zone4.AdamantitePlacement"
}
]
}