Versions / 0.5.3 / World / Default / Zones / Zone3_Tier3 / PrefabPatterns / Monuments_Incidental.json
Monuments_Incidental
Server/World/Default/Zones/Zone3_Tier3/PrefabPatterns/Monuments_Incidental.json, 1.2 KB
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Source
{
"GridGenerator": {
"Seed": "Pattern_Monuments",
"Density": [0.9, 1],
"Scale": 0.005,
"Jitter": 0.75
},
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
}
],
"Threshold": [0.25, 0.6]
},
"HeightThreshold": {
"Positions": [114, 145],
"Values": [0, 1]
},
"Mask": {
"Default": ["*"],
"Specific": [{
"Block": ["Rock_Shale_Brick_Half", "Rock_Shale_Brick_Smooth_Half", "Rock_Shale_Cobble_Half", "Furniture_Tavern_Stool", "Furniture_Tavern_Table", "Furniture_Tavern_Chair", "Furniture_Tavern_Platform", "Furniture_Tavern_Shelf", "Wood_Fir_Branch_Long", "Wood_Darkwood_Planks_Half", "Plant_Moss_Rug_Lime", "Furniture_Temple_Dark_Pot", "Furniture_Lumberjack_Ladder", "Furniture_Tavern_Wardrobe", "Furniture_Tavern_Barrel", "Rubble_Ice", "Rubble_Ice_Medium", "Furniture_Tavern_Planter", "Survival_Trap_Spike_Wood_Large", "Plant_Fern_Winter", "Plant_Fern_Forest","Plant_Moss_Rug_Green", "Plant_Moss_Wall_Green", "Plant_Moss_Cave_Green", "Rubble_Basalt", "Rubble_Basalt_Medium", "Plant_Bush_Winter_Snow", "Plant_Grass_Snowy", "Plant_Grass_Snowy_Short"],
"Rule": ["Empty"]
}]
}
}