Hytale Asset ReferenceUnofficial
Versions / 0.5.3 / World / Default / Zones / Noise / Zone1 / Covers / Rubble / Stone_River.json

Stone_River

Server/World/Default/Zones/Noise/Zone1/Covers/Rubble/Stone_River.json, 206 B

Fields

FieldType
Seedstring
NoiseTypestring
FractalModestring
Formulastring
Octavesnumber
Persistencenumber
Scalenumber
Thresholdarray[2]

Source

{
  "Seed": "Gravel_Patches",
  "NoiseType": "OLD_SIMPLEX",
  "FractalMode": "OLDSCHOOL",
  "Formula": "NORMAL",
  "Octaves": 5,
  "Persistence": 0.5,
  "Scale": 0.06,
  "Threshold": [
    0,
    0.4
  ]
}