Test_Model_Change
Server/NPC/Roles/_Core/Tests/Test_Model_Change.json, 3.3 KB
Fields
| Field | Type |
|---|---|
Type | string |
Appearance | string |
StartState | string |
MotionControllerList | array[1] |
TestType | string |
MaxHealth | object |
Parameters | object |
Instructions | array[2] |
NameTranslationKey | string |
Source
{
"Type": "Generic",
"Appearance": "PlayerTestModel_V",
"StartState": "Phase-A",
"MotionControllerList": [
{
"Type": "Walk",
"MaxWalkSpeed": 3,
"Gravity": 10,
"MaxFallSpeed": 20,
"Acceleration": 10
}
],
"TestType": "Normal",
"MaxHealth": { "Compute": "MaxHealth" },
"Parameters": {
"MaxHealth": {
"Value": 100,
"Description": "Max health for the NPC"
}
},
"Instructions": [
{
"Continue": true,
"Instructions": [
{
"Sensor": {
"Type": "Any"
},
"BodyMotion": {
"Type": "Nothing"
}
}
]
},
{
"Instructions": [
{
"Sensor": {
"Type": "State",
"State": "Phase-A"
},
"Instructions": [
{
"Sensor": {
"Type": "Player",
"Range": 2
},
"Actions": [
{
"Type": "Sequence",
"Actions": [
{
"Type": "Random",
"Actions": [
{
"Action": {
"Type": "Appearance",
"Appearance": "PlayerTestModel_G"
},
"Weight": 1
},
{
"Action": {
"Type": "Appearance",
"Appearance": "Cat"
},
"Weight": 1
},
{
"Action": {
"Type": "Appearance",
"Appearance": "Dog"
},
"Weight": 1
}
]
},
{
"Type": "State",
"State": "Phase-B"
}
]
}
]
}
]
},
{
"Sensor": {
"Type": "State",
"State": "Phase-B"
},
"Instructions": [
{
"Sensor": {
"Type": "Player",
"Range": 2
},
"Actions": [
{
"Type": "Nothing"
}
]
},
{
"Sensor": {
"Type": "Any"
},
"Actions": [
{
"Type": "Timeout",
"Delay": [ 1, 2 ],
"Action": {
"Type": "Sequence",
"Actions": [
{
"Type": "Appearance",
"Appearance": "PlayerTestModel_V"
},
{
"Type": "State",
"State": "Phase-A"
}
]
}
}
]
}
]
}
]
}
],
"NameTranslationKey": "server.npcRoles.Test_Model_Change.name"
}