Spectre_Void
Server/Models/Void/Spectre_Void.json, 7.4 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
HitBox | object |
Camera | object |
AnimationSets | object |
Particles | array[10] |
Icon | string |
Source
{
"Model": "NPC/Void/Spectre_Void/Models/Model.blockymodel",
"Texture": "NPC/Void/Spectre_Void/Models/Texture.png",
"EyeHeight": 0.45,
"HitBox": {
"Max": {
"X": 0.4,
"Y": 0.9,
"Z": 0.4
},
"Min": {
"X": -0.4,
"Y": 0,
"Z": -0.4
}
},
"Camera": {
"Pitch": {
"AngleRange": {
"Max": 180,
"Min": -180
},
"TargetNodes": [
"Head"
]
},
"Yaw": {
"AngleRange": {
"Max": 180,
"Min": -180
},
"TargetNodes": [
"Head"
]
}
},
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Idle.blockyanim"
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk.blockyanim",
"Speed": 0.8
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.8
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Run.blockyanim",
"Speed": 0.8
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Jump.blockyanim"
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Jump.blockyanim"
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Jump.blockyanim"
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Alerted.blockyanim",
"Looping": false
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Idle.blockyanim"
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk.blockyanim",
"Speed": 0.8
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.8
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Run.blockyanim",
"Speed": 0.8
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk.blockyanim",
"Speed": 0.8
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.8
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Run.blockyanim",
"Speed": 0.8
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Jump.blockyanim"
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Idle.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Idle.blockyanim"
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk.blockyanim",
"Speed": 0.8
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.8
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Run.blockyanim",
"Speed": 0.8
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Idle.blockyanim"
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk.blockyanim",
"Speed": 0.8
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.8
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Run.blockyanim",
"Speed": 0.8
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false
}
]
},
"Despawn": {
"Animations": [
{
"Animation": "NPC/Void/Spectre_Void/Animations/Default/Despawn.blockyanim",
"Looping": false
}
]
}
},
"Particles": [
{
"SystemId": "Spectre_Void_Hands",
"TargetNodeName": "R-Horn"
},
{
"PositionOffset": {
"Y": 0
},
"SystemId": "Spectre_Void_Hands",
"TargetNodeName": "L-Horn"
},
{
"PositionOffset": {
"Y": 0.25
},
"SystemId": "Spectre_Void_Hands",
"TargetNodeName": "R-Hand"
},
{
"PositionOffset": {
"Y": 0.25
},
"SystemId": "Spectre_Void_Hands",
"TargetNodeName": "L-Hand"
},
{
"PositionOffset": {
"Y": 0,
"Z": 0
},
"SystemId": "Spectre_Void_Tail",
"TargetNodeName": "Chest"
},
{
"PositionOffset": {
"Y": -0.4,
"Z": 0.1
},
"RotationOffset": {
"Pitch": 0,
"Roll": 0,
"Yaw": 0
},
"SystemId": "Spectre_Void_Arms",
"TargetNodeName": "R-Arm"
},
{
"PositionOffset": {
"Y": -0.4,
"Z": 0.1
},
"RotationOffset": {
"Pitch": -10,
"Roll": 0,
"Yaw": 0
},
"SystemId": "Spectre_Void_Arms",
"TargetNodeName": "L-Arm"
},
{
"SystemId": "Spectre_Void_Body",
"TargetNodeName": "Chest"
},
{
"PositionOffset": {
"X": 0.125
},
"SystemId": "Spectre_Void_Head",
"TargetNodeName": "Head"
},
{
"PositionOffset": {
"X": -0.125,
"Y": 0,
"Z": 0
},
"SystemId": "Spectre_Void_Head",
"TargetNodeName": "Head"
}
],
"Icon": "Icons/ModelsGenerated/Spectre_Void.png"
}