Dagger_Fang_Doomed
Server/Models/Projectiles/Weapons/Dagger/Dagger_Fang_Doomed.json, 1.3 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
AnimationSets | object |
DefaultAttachments | array[1] |
HitBox | object |
Trails | array[2] |
MaxScale | number |
MinScale | number |
Source
{
"Model": "Items/Projectiles/Projectile.blockymodel",
"Texture": "Items/Projectiles/Projectile_default.png",
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "Items/Animations/Spin_Diagonal/Spin_Pitch_Diagonal_Up_Right.blockyanim",
"BlendingDuration": 0,
"Speed": 3
}
]
}
},
"DefaultAttachments": [
{
"Model": "NPC/Intelligent/Outlander/Models/Weapons/Dagger/Fang_Doomed.blockymodel",
"Texture": "NPC/Intelligent/Outlander/Models/Weapons/Dagger/Fang_Doomed_Texture.png"
}
],
"HitBox": {
"Max": {
"X": 0.05,
"Y": 0.05,
"Z": 0.05
},
"Min": {
"X": -0.05,
"Y": -0.05,
"Z": -0.05
}
},
"Trails": [
{
"PositionOffset": {
"X": 0.2,
"Y": -0.2,
"Z": 0
},
"RotationOffset": {
"Yaw": 90,
"Pitch": 30
},
"TargetNodeName": "Handle",
"TrailId": "Small_Projectile"
},
{
"TrailId": "Small_Projectile",
"RotationOffset": {
"Yaw": 90,
"Pitch": -30,
"Roll": 0
},
"PositionOffset": {
"X": -0.2,
"Y": -0.2,
"Z": 0
},
"TargetNodeName": "Handle"
}
],
"MaxScale": 1,
"MinScale": 1
}