Hytale Asset ReferenceUnofficial
Versions / 0.5.3 / Models / Critter / Frog_Green.json

Frog_Green

Server/Models/Critter/Frog_Green.json, 10.0 KB

Fields

FieldType
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
Cameraobject
AnimationSetsobject
Iconstring

Source

{
  "Model": "NPC/Critter/Frog/Models/Model.blockymodel",
  "Texture": "NPC/Critter/Frog/Models/Model_Textures/Green.png",
  "EyeHeight": 0.4,
  "CrouchOffset": -0.1,
  "HitBox": {
    "Max": {
      "X": 0.3,
      "Y": 0.8,
      "Z": 0.3
    },
    "Min": {
      "X": -0.3,
      "Y": 0,
      "Z": -0.3
    }
  },
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 45,
        "Min": -45
      },
      "TargetNodes": [
        "Head"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 45,
        "Min": -45
      },
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Idle.blockyanim",
          "SoundEventId": "SFX_Frog_Idle"
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Walk.blockyanim",
          "SoundEventId": "SFX_Frog_Run"
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Run.blockyanim",
          "SoundEventId": "SFX_Frog_Run"
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Crouch.blockyanim",
          "BlendingDuration": 0.1
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Crouch_Walk.blockyanim"
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Crouch_Walk_Backward.blockyanim"
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Frog_Run"
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Frog_Run"
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Fall.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Alerted.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Frog_Alerted"
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Frog_Hurt"
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Damage/Death.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Frog_Death"
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Laydown.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Sleep.blockyanim"
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Wake.blockyanim",
          "Looping": false
        }
      ]
    },
    "Spawn": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Spawn.blockyanim",
          "BlendingDuration": 0,
          "Looping": false
        }
      ]
    },
    "Tongue": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Flavor/Tongue.blockyanim",
          "Looping": false
        }
      ]
    },
    "Greet": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Flavor/Greet.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Frog_Alerted"
        }
      ]
    },
    "Croak": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Flavor/Croak.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Frog_Croak"
        }
      ]
    },
    "FlyIdle": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Idle.blockyanim"
        }
      ]
    },
    "Fly": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim.blockyanim",
          "Speed": 1.2
        }
      ]
    },
    "FlyBackward": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Backward.blockyanim"
        }
      ]
    },
    "FlyFast": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 1.2
        }
      ]
    },
    "SwimIdle": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Idle.blockyanim"
        }
      ]
    },
    "Swim": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim.blockyanim",
          "Speed": 1.2
        }
      ]
    },
    "SwimBackward": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Backward.blockyanim"
        }
      ]
    },
    "SwimFast": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 1.2
        }
      ]
    },
    "SwimJump": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Frog_Run"
        }
      ]
    },
    "SwimFloat": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Float.blockyanim"
        }
      ]
    },
    "SwimSink": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Fall.blockyanim"
        }
      ]
    },
    "SwimDive": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim.blockyanim",
          "Speed": 1.2
        }
      ]
    },
    "SwimDiveBackward": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Backward.blockyanim"
        }
      ]
    },
    "SwimDiveFast": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 1.2
        }
      ]
    },
    "FluidIdle": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Idle.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidWalk": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Walk.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Walk_Backward.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidRun": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Run.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "HurtFly": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Damage/Hurt_Swim.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Frog_Hurt"
        }
      ]
    },
    "DeathFly": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Damage/Death_Fly.blockyanim",
          "BlendingDuration": 0.6,
          "SoundEventId": "SFX_Frog_Death"
        }
      ]
    },
    "DeathFlyImpact": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Damage/Death_Fly_Impact.blockyanim",
          "BlendingDuration": 0.05,
          "Looping": false
        }
      ]
    },
    "HurtSwim": {
      "Animations": [
        {
          "Looping": false,
          "BlendingDuration": 0.1,
          "Animation": "NPC/Critter/Frog/Animations/Damage/Hurt_Swim.blockyanim",
          "SoundEventId": "SFX_Frog_Hurt"
        }
      ]
    },
    "DeathSwim": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Damage/Death_Swim.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Frog_Death"
        }
      ]
    },
    "HurtDrown": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Damage/Hurt_Drown.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Frog_Hurt"
        }
      ]
    },
    "DeathDrown": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Damage/Death_Drown.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Frog_Death"
        }
      ]
    },
    "Eat": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Flavor/Tongue.blockyanim",
          "Looping": false
        }
      ]
    },
    "Curious": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Default/Idle.blockyanim",
          "Speed": 0.8
        }
      ]
    },
    "GreetAnimation": {
      "Animations": [
        {
          "Animation": "NPC/Critter/Frog/Animations/Flavor/Greet.blockyanim",
          "Looping": false
        }
      ]
    }
  },
  "Icon": "Icons/ModelsGenerated/Frog_Green.png"
}