Axe
Server/Item/Animations/Axe.json, 6.8 KB
Fields
| Field | Type |
|---|---|
Parent | string |
UseFirstPersonOverrides | boolean |
Animations | object |
Camera | object |
WiggleWeights | object |
Source
{
"Parent": "Sword",
"UseFirstPersonOverrides": false,
"Animations": {
"SwingLeft": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left/Swing_Left.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left/Swing_Left_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left/Swing_Left_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.75
},
"SwingRight": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Right/Swing_Right.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Right/Swing_Right_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Right/Swing_Right_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.75
},
"SwingDown": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Down/Swing_Down.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Down/Swing_Down_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Down/Swing_Down_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.75
},
"SwingDownLeft": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Down_Left/Swing_Down_Left.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Down_Left/Swing_Down_Left_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Down_Left/Swing_Down_Left_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.75
},
"SwingUpLeft": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Up_Left/Swing_Up_Left.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Up_Left/Swing_Up_Left_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Up_Left/Swing_Up_Left_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.75
},
"SwingUpRight": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Up_Right/Swing_Up_Right.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Up_Right/Swing_Up_Right_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Up_Right/Swing_Up_Right_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.75
},
"SwingLeftCharging": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left_Charged/Swing_Left_Charging.blockyanim",
"Looping": false,
"Speed": 0.64,
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left_Charged/Swing_Left_Charging_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left_Charged/Swing_Left_Charging_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"KeepPreviousFirstPersonAnimation": true
},
"SwingLeftCharged": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left_Charged/Swing_Left_Charged.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left_Charged/Swing_Left_Charged_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Swing_Left_Charged/Swing_Left_Charged_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"BlendingDuration": 0,
"Speed": 0.75
},
"Throw": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Throw/Throw.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Throw/Throw_Moving.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Throw/Throw_FPS.blockyanim",
"KeepPreviousFirstPersonAnimation": true
},
"SummonAbility": {
"ThirdPerson": "NPC/Void/Necromancer_Void/Animations/Attacks/Summon.blockyanim",
"ThirdPersonMoving":"NPC/Void/Necromancer_Void/Animations/Attacks/Summon.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"FirstPerson":"NPC/Void/Necromancer_Void/Animations/Attacks/Summon.blockyanim",
"KeepPreviousFirstPersonAnimation": true
},
"Guard": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Guard/Guard.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Guard/Guard_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Guard/Guard_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"BlendingDuration": 0.1,
"Looping": true
},
"GuardBash": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Guard_Bash/Guard_Bash.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Guard_Bash/Guard_Bash_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Axe/Attacks/Guard_Bash/Guard_Bash_FPS.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Angry.blockyanim",
"KeepPreviousFirstPersonAnimation": true
}
},
"Camera": {
"Pitch": {
"AngleRange": {
"Max": 45,
"Min": -30
},
"TargetNodes": [
"Head",
"RShoulder"
]
},
"Yaw": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Belly"
]
}
},
"WiggleWeights": {
"Pitch": 2.25,
"PitchDeceleration": 0.15,
"Roll": 0.1,
"RollDeceleration": 0.15,
"X": 2.25,
"XDeceleration": 0.15,
"Y": 0.1,
"YDeceleration": 0.15,
"Z": 0.1,
"ZDeceleration": 0.15
}
}