Versions / 0.5.3 / Audio / SoundEvents / SFX / Weapons / Longsword / Steel / SFX_Longsword_Steel_Swing.json
SFX_Longsword_Steel_Swing
Server/Audio/SoundEvents/SFX/Weapons/Longsword/Steel/SFX_Longsword_Steel_Swing.json, 1.0 KB
Fields
| Field | Type |
|---|---|
Layers | array[2] |
Volume | number |
PreventSoundInterruption | boolean |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Longsword/Steel/Longsword_Steel_Swing_01.ogg",
"Sounds/Weapons/Longsword/Steel/Longsword_Steel_Swing_02.ogg",
"Sounds/Weapons/Longsword/Steel/Longsword_Steel_Swing_03.ogg",
"Sounds/Weapons/Longsword/Steel/Longsword_Steel_Swing_04.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 2,
"MinVolume": -6
},
"StartDelay": 0,
"Volume": -6.0
},
{
"Files": [
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_01.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_02.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_03.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_04.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 5,
"MinVolume": -1
},
"Volume": -4.0,
"StartDelay": 0
}
],
"Volume": -8,
"PreventSoundInterruption": true,
"Parent": "SFX_Attn_Moderate"
}