Versions / 0.5.3 / Audio / SoundEvents / SFX / Weapons / Guns / Blunderbuss / SFX_Blunderbuss_No_Ammo.json
SFX_Blunderbuss_No_Ammo
Server/Audio/SoundEvents/SFX/Weapons/Guns/Blunderbuss/SFX_Blunderbuss_No_Ammo.json, 579 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
PreventSoundInterruption | boolean |
Volume | number |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Blunderbuss/Blunderbuss_No_Ammo_Stereo_01.ogg",
"Sounds/Weapons/Blunderbuss/Blunderbuss_No_Ammo_Stereo_02.ogg",
"Sounds/Weapons/Blunderbuss/Blunderbuss_No_Ammo_Stereo_03.ogg",
"Sounds/Weapons/Blunderbuss/Blunderbuss_No_Ammo_Stereo_04.ogg"
],
"RandomSettings": {
"MinPitch": 0,
"MaxPitch": 0,
"MinVolume": 0,
"MaxVolume": 0
},
"Volume": 0
}
],
"PreventSoundInterruption": true,
"Volume": -2.0,
"Parent": "SFX_Attn_Moderate"
}