Hytale Asset ReferenceUnofficial
Versions / 0.5.3 / Audio / SoundEvents / SFX / Projectiles / Arrow / Arrow_FullCharge / SFX_Arrow_FullCharge_Miss.json

SFX_Arrow_FullCharge_Miss

Server/Audio/SoundEvents/SFX/Projectiles/Arrow/Arrow_FullCharge/SFX_Arrow_FullCharge_Miss.json, 420 B

Fields

FieldType
Layersarray[1]
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Projectiles/Arrow/Arrow_Miss_01.ogg",
        "Sounds/Projectiles/Arrow/Arrow_Miss_02.ogg",
        "Sounds/Projectiles/Arrow/Arrow_Miss_03.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -1.8240371213405997,
        "MaxPitch": 1.6500422849992202
      },
      "Volume": 6.0
    }
  ],
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Loud"
}