Versions / 0.5.3 / Audio / SoundEvents / SFX / NPC / Undead / Skeleton / SFX_Skeleton_Despawn_2.json
SFX_Skeleton_Despawn_2
Server/Audio/SoundEvents/SFX/NPC/Undead/Skeleton/SFX_Skeleton_Despawn_2.json, 615 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
MaxInstance | number |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/NPC/Undead/Skeleton/Skeleton_Despawn_02_01.ogg",
"Sounds/NPC/Undead/Skeleton/Skeleton_Despawn_02_02.ogg",
"Sounds/NPC/Undead/Skeleton/Skeleton_Despawn_02_03.ogg"
],
"RandomSettings": {
"MinVolume": -1.9382002601611275,
"MaxVolume": 1.583624920952496,
"MinPitch": -3.8631371386483475,
"MaxPitch": 3.1564128700055254
}
}
],
"MaxInstance": 5,
"Volume": -1.9588001734407507,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_NPC_Skeleton",
"Parent": "SFX_Attn_Moderate"
}