Versions / 0.5.3 / Audio / SoundEvents / SFX / Items / Consumables / SFX_Stamina_Potion_Success.json
SFX_Stamina_Potion_Success
Server/Audio/SoundEvents/SFX/Items/Consumables/SFX_Stamina_Potion_Success.json, 254 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/ChargeUp/Weapon_Charge_Swing_Heavy_01.ogg"
],
"StartDelay": 0,
"Volume": 0
}
],
"Volume": 0.0,
"PreventSoundInterruption": true,
"Parent": "SFX_Attn_Moderate"
}