Versions / 0.5.2 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Boulder_Forest_Ghost.json
Boulder_Forest_Ghost
Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Boulder_Forest_Ghost.json, 841 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Source
{
"GridGenerator": {
"Seed": "Firelands-Boulders",
"Density": [0.8, 1],
"Scale": 0.02,
"Jitter": 0.7
},
"NoiseMask":{
"Seed": "Monuments-Firelands",
"Density": [0.1, 0.4],
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Scale": 0.005,
"Jitter": 0.7,
"Normalize": [0.3],
"Threshold": [0.01, 1]
},
"HeightThreshold": {
"Positions": [169, 170],
"Values": [1, 0]
},
"Mask": {
"Default": ["!Soil_Dirt", "!Wood_Petrified_Trunk", "!Soil_Grass", "!Soil_Grass_Deep", "!Soil_Gravel", "!Rock_Stone", "!Rock_Quartzite", "!Rock_Basalt", "!Rock_Volcanic", "!Rock_Slate", "!Ore_Cobalt_Slate_Cracked", "!Rock_Volcanic_Cracked_Lava", "!Soil_Pathway", "*"],
"Specific": [
{
"Block": ["Rubble_Slate", "Rubble_Slate_Medium"],
"Rule": ["Empty"]
}
]
}
}