Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / World / Default / Zones / Zone4_Tier4 / Custom.Mountain_Forest_Swamp.json

Custom.Mountain_Forest_Swamp

Server/World/Default/Zones/Zone4_Tier4/Custom.Mountain_Forest_Swamp.json, 11.3 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[7]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject
Fadeobject

Source

{
  "MapColor": "#503e30",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Firelands-Base",
          "NoiseType": "SIMPLEX",
          "Formula": "INVERTED",
          "Octaves": 3,
          "Persistence": 0.4,
          "Scale": 0.001
        },
        {
          "Seed": "Firelands-Hills",
          "NoiseType": "SIMPLEX",
          "Formula": "INVERTED",
          "Octaves": 4,
          "Persistence": 0.3,
          "Scale": 0.008
        },
        {
          "Seed": "4554845555",
          "NoiseType": "DISTANCE",
          "Distance2Mode": "DIV",
          "Formula": "INVERTED_SQUARED",
          "Octaves": 2,
          "Persistence": 0.3,
          "Scale": 0.008
        }
      ],
      "Factors": [
        0.75,
        0.15,
        0.1
      ],
      "Threshold": [
        0,
        0.43
      ]
    },
    "BiomeMask": [
      "Forest_Swamp"
    ],
    "Priority": 50
  },
  "Covers": [
    {
      "Type": [
        "Plant_Grass_Gnarled_Short",
        "Plant_Grass_Gnarled"
      ],
      "Weight": [
        0.5,
        0.5
      ],
      "Density": 0.05,
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Reeds_Water",
        "Plant_Grass_Gnarled"
      ],
      "Weight": [
        0.65,
        0.35
      ],
      "Density": 0.65,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Grass.Grass_Lush_Swamp"
          }
        ],
        "Threshold": [
          0.68,
          1
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Gnarled_Short",
        "Plant_Grass_Gnarled"
      ],
      "Weight": [
        0.5,
        0.5
      ],
      "Density": 0.65,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Grass.Grass_Sharp_Wastes"
          }
        ],
        "Threshold": [
          0.45,
          1
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Crop_Mushroom_Cap_Green"
      ],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Crops.Mushroom_Swamp"
          }
        ],
        "Threshold": [
          0,
          0.26
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Crop_Mushroom_Glowing_Red"
      ],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Crops.Mushroom_Swamp"
          }
        ],
        "Threshold": [
          0,
          0.26
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Flower_Bushy_Poisoned"
      ],
      "Density": 0.35,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Flowers.Wildflowers_Ghost"
          }
        ],
        "Threshold": [
          0.8,
          1
        ]
      },
      "Parent": [
        "Soil_Dirt_Poisoned"
      ]
    },
    {
      "Type": [
        "Rubble_Basalt",
        "Rubble_Basalt_Medium"
      ],
      "Weight": [
        0.8,
        0.2
      ],
      "Density": 0.18,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Rubble.Stone_Bedrock_Dense"
          }
        ],
        "Threshold": [
          0,
          0.3
        ]
      },
      "Parent": [
        "Rock_Basalt",
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt",
        "Soil_Dirt_Poisoned"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Monuments.Encounter.City_Ruins.Base_Basalt.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Monuments_Cities"
        }
      },
      {
        "Weight": [
          0.035,
          0.015,
          0.075,
          0.025,
          0.82,
          0.01,
          0.02
        ],
        "Prefab": [
          "Plants.Mushroom_Large.Yellow.Stage_1.*",
          "Plants.Mushroom_Large.Yellow.Stage_3.*",
          "Plants.Mushroom_Large.Green.Stage_1.*",
          "Plants.Mushroom_Large.Green.Stage_3.*",
          "Trees.Ash_Dead.Stage_3.*",
          "Rock_Formations.Arches.Swamp_Poisoned.Large.*",
          "Rock_Formations.Arches.Swamp_Poisoned.Small.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Swamp_Trees_Mountain"
        }
      },
      {
        "Weight": [
          0.7,
          0.3
        ],
        "Prefab": [
          "Rock_Formations.Rocks.Basalt.Small.*",
          "Rock_Formations.Rocks.Basalt.Large.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Boulder"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Volcanic",
    "Dynamic": [
      {
        "$Comment": "Masking out layers from spawning on the top of mountains, so static layers won't get overwritten",
        "NoiseMask": {
          "Type": "SUM",
          "Noise": [
            {
              "Seed": "Firelands-Base",
              "NoiseType": "SIMPLEX",
              "Formula": "INVERTED",
              "Octaves": 3,
              "Persistence": 0.4,
              "Scale": 0.001
            },
            {
              "Seed": "Lava_Cracks",
              "NoiseType": "DISTANCE",
              "DistanceMode": "NATURAL",
              "DistanceRange": [
                1,
                3
              ],
              "Distance2Mode": "DIV",
              "Formula": "INVERTED",
              "Scale": 0.05,
              "Normalize": [
                0,
                0.5
              ]
            },
            {
              "Seed": "4554845555",
              "NoiseType": "DISTANCE",
              "Distance2Mode": "DIV",
              "Formula": "INVERTED_SQUARED",
              "Octaves": 2,
              "Persistence": 0.3,
              "Scale": 0.008
            }
          ],
          "Factors": [
            0.8,
            0.05,
            0.15
          ],
          "Threshold": [
            0.3,
            1
          ]
        },
        "Entries": [
          {
            "$Comment": "Base layer of dirt/ash around mountains",
            "Blocks": [
              "Soil_Dirt_Burnt:10"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone4.Layers.Soil.Layer_Bedrock_Dense"
                }
              ],
              "Threshold": [
                0,
                0.37
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Dirt_Poisoned:3"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone4.Layers.Soil.Layer_Ocean_Wastes"
                }
              ],
              "Threshold": [
                0.76,
                1
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Grass_Burnt",
              "Soil_Dirt_Burnt:2"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone4.Covers.Grass.Grass_Bedrock_Dense"
                }
              ],
              "Threshold": [
                0,
                0.75
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Dirt_Burnt:3"
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Zone4_Tier4.Layers.Mountain"
      },
      {
        "File": "Zones.Zone4_Tier4.Layers.Jungle"
      },
      {
        "File": "Zones.Zone4_Tier4.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Jungle"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [
      131,
      135,
      152,
      184,
      230,
      250,
      255
    ],
    "Values": [
      1,
      0.6,
      0.4,
      0.28,
      0.2,
      0.1,
      0
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Firelands-Base",
        "NoiseType": "SIMPLEX",
        "Formula": "INVERTED",
        "Octaves": 3,
        "Persistence": 0.4,
        "Scale": 0.001,
        "Normalize": [
          0.06,
          0.7
        ]
      },
      {
        "Seed": "5683568",
        "NoiseType": "DISTANCE",
        "Distance2Mode": "DIV",
        "Formula": "INVERTED_SQUARED",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.025
      },
      {
        "Seed": "4554845555",
        "NoiseType": "DISTANCE",
        "Distance2Mode": "DIV",
        "Formula": "INVERTED_SQUARED",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.008
      },
      {
        "Type": "DISTORTED",
        "Noise": {
          "Seed": "Firelands_Biomes_Pattern",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "Distance2Mode": "DIV",
          "Scale": 0.003,
          "Jitter": 0.711
        },
        "Randomizer": {
          "Generators": [
            {
              "Seed": "Firelands-Hills",
              "NoiseType": "SIMPLEX",
              "Octaves": 4,
              "Persistence": 0.3,
              "Scale": 0.008,
              "Amplitude": 30
            }
          ]
        },
        "Normalize": [
          0.75,
          1
        ]
      }
    ],
    "Factors": [
      0.76,
      0.02,
      0.12,
      0.1
    ]
  },
  "Tint": {
    "Default": {
      "Colors": [
        "836e30",
        "687043"
      ],
      "Weights": [
        0.72,
        0.28
      ],
      "Noise": {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Lava_Cracks",
            "NoiseType": "DISTANCE",
            "DistanceMode": "NATURAL",
            "DistanceRange": [
              1,
              3
            ],
            "Distance2Mode": "DIV",
            "Formula": "INVERTED",
            "Scale": 0.05
          },
          {
            "Seed": "Calderas",
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "DistanceRange": [
              1,
              5
            ],
            "Density": 0.5,
            "Scale": 0.02
          }
        ],
        "Factors": [
          0.3,
          0.7
        ]
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone4_Crucible"
      ]
    },
    "Entries": [
      {
        "Names": ["Env_Zone4_Villages_Swamp"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone4.NoiseMasks.Faction_Undead_Environments_Villages"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  },
  "Fade": {
    "FadeHeightmap": 0.6,
    "FadeLength": 0,
    "FadeStart": 0,
    "TerrainLength": 200,
    "TerrainStart": -100
  }
}