Scrub_Bushes
Server/World/Default/Zones/Zone2_Tier2/PrefabPatterns/Scrub_Bushes.json, 937 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
FitHeightmap | boolean |
Parent | array[5] |
Source
{
"GridGenerator": {
"Seed": "Drylands-Pattern-Scrub-Bushes",
"Density": [0, 0.15],
"Scale": 0.06,
"Jitter": 1
},
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Drylands-Pattern-Monuments-Tier-2",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Formula": "INVERTED",
"DistanceRange": [1, 5],
"Density": [0.625, 0.8125],
"Jitter": 0.6,
"Scale": 0.005
},
{
"Seed": "Tar_Pits_Noise",
"NoiseType": "DISTANCE",
"Distance2Mode": "DIV",
"DistanceMode": "NATURAL",
"Formula": "INVERTED",
"Scale": 0.035
}
],
"Factors": [0.8, 0.2],
"Normalize": [-0.35, 1],
"Threshold": [0, 0.55]
},
"HeightThreshold": {
"Positions": [114, 115],
"Values": [0, 1]
},
"Mask": {
"File": "Zones.Masks.Shared.Bushes"
},
"FitHeightmap": true,
"Parent": ["Soil_Grass_Dry", "Soil_Sand_Red", "Soil_Dirt_Dry", "Soil_Mud", "Soil_Mud_Dry"]
}