Versions / 0.5.2 / World / Default / Zones / Zone2_Tier2 / PrefabPatterns / Desert_Plateau_Bush.json
Desert_Plateau_Bush
Server/World/Default/Zones/Zone2_Tier2/PrefabPatterns/Desert_Plateau_Bush.json, 1000 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
Mask | object |
FitHeightmap | boolean |
Parent | array[2] |
Source
{
"GridGenerator": {
"Density": 0.6,
"Scale": 0.1,
"Jitter": 1
},
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Drylands-Canyon-Noise",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED_RIDGED_SQRT",
"Octaves": 4,
"Persistence": 0.8,
"Scale": 0.0006
}, {
"Seed": "Drylands-Canyon-Noise-2",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED_RIDGED_SQRT",
"Octaves": 2,
"Persistence": 0.6,
"Scale": 0.015
}, {
"Seed": "Drylands-Canyon-Noise-3",
"NoiseType": "SIMPLEX",
"Octaves": 1,
"Persistence": 0.1,
"Scale": 0.04
}
],
"Factors": [0.85, 0.055, 0.085],
"Threshold": [0.58, 0.59]
},
"Mask": {
"Default": ["Empty", "Plant_Grass_Arid_Tall", "Plant_Grass_Dry_Tall", "Plant_Bush_Arid", "Plant_Bramble_Dry_Twisted"]
},
"FitHeightmap": true,
"Parent": ["Soil_Grass_Dry", "Soil_Gravel_Sand_White"]
}