Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / World / Default / Zones / Zone2_Tier2 / PrefabPatterns / Desert_Hotspring.json

Desert_Hotspring

Server/World/Default/Zones/Zone2_Tier2/PrefabPatterns/Desert_Hotspring.json, 619 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
Displacementarray[2]
Maskobject

Source

{
  "GridGenerator": {
    "Density": 0.6,
    "Scale": 0.083,
    "Jitter": 0.2
  },
  "NoiseMask": {
    "Seed": "Grasslands-Base",
    "NoiseType": "CELL",
    "Formula": "INVERTED_SQUARED",
    "Scale": 0.01,
    "Density": [0, 0.13],
    "CellMode": "DISTANCE",
    "Jitter": 0.6,
    "Threshold": [0, 0.8]
  },
  "Displacement": [0, -1],
  "Mask": {
    "Default": ["*"],
    "Specific": [
      {
        "Block": [{"Fluid":"Water_Source"}],
        "Rule": ["Empty", "Plant_Flower_Water_Green", "Plant_Flower_Water_Blue", "Plant_Bush_Arid_Palm", "Plant_Reeds_Arid", "Plant_Bush_Arid_Sharp"]
      }
    ]
  }
}