Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / World / Default / Zones / Zone2_Tier1 / PrefabPatterns / Savannah_Boab_Plateau_Boab.json

Savannah_Boab_Plateau_Boab

Server/World/Default/Zones/Zone2_Tier1/PrefabPatterns/Savannah_Boab_Plateau_Boab.json, 556 B

Fields

FieldType
GridGeneratorobject
HeightThresholdobject
NoiseMaskobject
Maskobject
Parentarray[1]

Source

{
  "GridGenerator": {
	"Seed": "Savannah_Boab_Plateau_Boab",
    "Density": [0, 0.5525],
    "Scale": 0.045,
    "Jitter": 0.6
  },
  "HeightThreshold": {
    "Positions": [116, 120, 125],
    "Values": [0, 0.25, 1]
  },
  "NoiseMask": {
    "Seed": "Drylands-Pattern-Monuments-Tier-1",
    "NoiseType": "CELL",
    "Formula": "INVERTED_SQRT",
    "Scale": 0.005,
    "CellMode": "DISTANCE",
    "Jitter": 0.75,
    "Density": [0, 1],
    "Threshold": [0, 0.6]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "Parent": ["Soil_Grass_Dry"]
}