Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Moss_Ash_Young.json

Forest_Moss_Ash_Young

Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Moss_Ash_Young.json, 1.1 KB

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject

Source

{
  "GridGenerator": {
    "Seed": "Grasslands-Pattern-Forest-Moss-Young",
    "Density": [0.25, 0.5],
    "Scale": 0.075,
    "Jitter": 0.65
  },
  "NoiseMask": {
    "Type": "MAX",
    "Noise": [
      {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
          }
        ],
        "Density": [0, 1],
        "Normalize": 0.57
      },
      {
        "Seed": "Grasslands-Pattern-Forest-Moss-Oak",
        "NoiseType": "CELL",
        "Formula": "INVERTED",

        "CellMode": "DISTANCE",
        "Density": [0, 1],
        "Scale": 0.045,
        "Jitter": 0.65,
        "Normalize": 0.7
      },
      {
        "Seed": "Grasslands-Pattern-Forest-Moss-Beech",
        "NoiseType": "CELL",
        "Formula": "INVERTED",

        "CellMode": "DISTANCE",
        "Density": [0, 1],
        "Scale": 0.075,
        "Jitter": 0.65,
        "Normalize": 0.7
      }
    ],
    "Threshold": [0, 0.9]
  },
  "HeightThreshold": {
    "Positions": [115, 116],
    "Values": [0, 1]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  }
}