Ice_River
Server/World/Default/Zones/Noise/Zone3/Covers/Ice/Ice_River.json, 598 B
Fields
| Field | Type |
|---|---|
Type | string |
Noise | array[2] |
Factors | array[2] |
Threshold | array[2] |
Source
{
"Type": "SUM",
"Noise": [
{
"Seed": "Snowlands-Ice",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Jitter": 0.8,
"Distance2Mode": "DIV",
"FractalMode": "MAX",
"Octaves": 3,
"Formula": "SQUARED",
"Scale": 0.012
},
{
"Seed": "Shore_Ice",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.8,
"Scale": 0.008,
"Normalize": [
0.3,
0.45
]
}
],
"Factors": [
0.6,
0.4
],
"Threshold": [
0,
0.5
]
}