Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / Models / Intelligent / Klops / Klops.json

Klops

Server/Models/Intelligent/Klops/Klops.json, 9.4 KB

Fields

FieldType
Parentstring
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
DetailBoxesobject
DefaultAttachmentsarray[2]
Cameraobject
AnimationSetsobject

Source

{
  "Parent": "Player",
  "Model": "NPC/Intelligent/Klops/Models/Model.blockymodel",
  "Texture": "NPC/Intelligent/Klops/Models/Model_default.png",
  "EyeHeight": 1.35,
  "CrouchOffset": -0.2,
  "HitBox": {
    "Max": {
      "X": 0.3,
      "Y": 1.5,
      "Z": 0.3
    },
    "Min": {
      "X": -0.3,
      "Y": 0,
      "Z": -0.3
    }
  },
  "DetailBoxes": {},
  "DefaultAttachments": [
    {
      "Model": "NPC/Intelligent/Klops/Models/Attachments/Cosmetics/Head/Eyebrows/Eyebrows.blockymodel",
      "Texture": "NPC/Intelligent/Klops/Models/Attachments/Cosmetics/Head/Eyebrows/Eyebrows_White.png"
    },
    {
      "Model": "NPC/Intelligent/Klops/Models/Attachments/Cosmetics/Tail/Tail.blockymodel",
      "Texture": "NPC/Intelligent/Klops/Models/Attachments/Cosmetics/Tail/Tail_Default.png"
    }
  ],
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 45,
        "Min": -30
      },
      "TargetNodes": [
        "Head"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 45,
        "Min": -45
      },
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Idle.blockyanim",
          "SoundEventId": "SFX_Klops_Idle",
          "Speed": 0.5
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Walk.blockyanim",
          "Speed": 0.9
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Walk_Backward.blockyanim",
          "Speed": 0.9
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Run.blockyanim",
          "SoundEventId": "SFX_Klops_Run",
          "Speed": 0.8
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Crouch.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.5
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Crouch_Walk.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.8
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Crouch_Walk_Backward.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.8
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Fall.blockyanim",
          "BlendingDuration": 0.4,
          "Looping": true
        },
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Fall2.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Alerted.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Klops_Alerted"
        }
      ]
    },
    "FlyIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Fly/Fly_Idle.blockyanim",
          "Speed": 1
        }
      ]
    },
    "Fly": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Fly/Fly.blockyanim",
          "Speed": 1
        }
      ]
    },
    "FlyBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Fly/Fly_Backward.blockyanim",
          "Speed": 1
        }
      ]
    },
    "FlyFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Fly/Fly_Fast.blockyanim",
          "Speed": 1
        }
      ]
    },
    "SwimIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Idle.blockyanim"
        }
      ]
    },
    "Swim": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Backward.blockyanim",
          "Speed": 1
        }
      ]
    },
    "SwimFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimJump": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "SwimFloat": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Float.blockyanim"
        }
      ]
    },
    "SwimSink": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Sink.blockyanim"
        }
      ]
    },
    "SwimDive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Dive.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimDiveBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Dive_Backward.blockyanim",
          "Speed": 1
        }
      ]
    },
    "SwimDiveFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Dive_Fast.blockyanim",
          "Speed": 0.6
        },
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Swim/Swim_Dive_Fast2.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Idle.blockyanim",
          "Speed": 0.3
        }
      ]
    },
    "FluidWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Walk.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Walk_Backward.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidRun": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Run.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "ClimbIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Climb/Climb_Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "ClimbUp": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Climb/Climb_Up.blockyanim"
        }
      ]
    },
    "ClimbDown": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Climb/Climb_Down.blockyanim"
        }
      ]
    },
    "ClimbLeft": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Climb/Climb_Left.blockyanim"
        }
      ]
    },
    "ClimbRight": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Climb/Climb_Right.blockyanim"
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Klops_Hurt"
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Damage/Death.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Klops_Death"
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Sleep.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Crouch.blockyanim",
          "Looping": false,
          "Speed": 0.5
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Klops/Animations/Default/Idle.blockyanim",
          "Looping": false,
          "Speed": 1.0
        }
      ]
    }
  }
}