Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / Models / Boss / Golem_Guardian_Void.json

Golem_Guardian_Void

Server/Models/Boss/Golem_Guardian_Void.json, 3.2 KB

Fields

FieldType
Modelstring
Texturestring
EyeHeightnumber
HitBoxobject
MinScalenumber
MaxScalenumber
AnimationSetsobject
Particlesarray[4]

Source

{
  "Model": "NPC/Boss/Golem_Guardian/Models/Model.blockymodel",
  "Texture": "NPC/Boss/Golem_Guardian/Models/Texture.png",
  "EyeHeight": 3.5,
  "HitBox": {
    "Max": {
      "X": 0.9,
      "Y": 4,
      "Z": 0.9
    },
    "Min": {
      "X": -0.9,
      "Y": 0,
      "Z": -0.9
    }
  },
  "MinScale": 1.2,
  "MaxScale": 1.2,
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Idle.blockyanim"
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Walk.blockyanim"
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Walk_Backward.blockyanim"
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Run.blockyanim",
          "Speed": 1
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Fall.blockyanim",
          "BlendingDuration": 0.4,
          "Looping": true
        },
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Fall2.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Alerted.blockyanim"
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Boss/Golem_Guardian/Animations/Death.blockyanim",
          "Looping": false
        }
      ]
    }
  },
  "Particles": [
    {
      "SystemId": "Void_Dragon_Effects",
      "TargetNodeName": "Chest"
    },
    {
      "SystemId": "Spectre_Void_Tail",
      "TargetNodeName": "Golem-Sword"
    },
    {
      "SystemId": "Spectre_Void_Hands",
      "TargetNodeName": "L-Eye"
    },
    {
      "SystemId": "Spectre_Void_Hands",
      "TargetNodeName": "R-Eye"
    }
  ]
}