Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / Item / Interactions / Weapons / Daggers / Deprecated / Attacks / Pounce / Daggers_Pounce.json

Daggers_Pounce

Server/Item/Interactions/Weapons/Daggers/Deprecated/Attacks/Pounce/Daggers_Pounce.json, 2.2 KB

Fields

FieldType
Typestring
Effectsobject
ChangeVelocityTypestring
WaitForGroundboolean
WaitForCollisionboolean
Forcenumber
RaycastHeightOffsetnumber
RaycastDistancenumber
VelocityConfigobject
GroundCheckDelaynumber
RunTimenumber
GroundNextstring
CollisionNextstring
Forcesarray[2]
Nextstring
VerticalClamparray[2]

Source

{
  "Type": "ApplyForce",
  "Effects": {
    "ItemAnimationId": "Pounce",
    "MovementEffects": {
      "DisableForward": true,
      "DisableBackward": true
    },
    "Trails": [
      {
        "PositionOffset": {
          "X": 0.5,
          "Y": 0,
          "Z": 0
        },
        "RotationOffset": {
          "Pitch": 0,
          "Roll": 90,
          "Yaw": 0
        },
        "TargetNodeName": "Handle",
        "TrailId": "Small_Charged"
      },
      {
        "PositionOffset": {
          "X": 0.5,
          "Y": 0,
          "Z": 0
        },
        "RotationOffset": {
          "Pitch": 0,
          "Roll": 90,
          "Yaw": 0
        },
        "TargetNodeName": "Handle",
        "TrailId": "Small_Charged",
        "TargetEntityPart": "SecondaryItem"
      }
    ],
    "FirstPersonParticles": [
      {
        "SystemId": "Daggers_Pounce_FP",
        "TargetNodeName": "Handle",
        "RotationOffset": {
          "Roll": 90.0
        },
        "PositionOffset": {
          "X": 0.3
        }
      },
      {
        "SystemId": "Daggers_Pounce_FP",
        "TargetNodeName": "Handle",
        "RotationOffset": {
          "Roll": 90.0
        },
        "PositionOffset": {
          "X": 0.3
        },
        "TargetEntityPart": "SecondaryItem"
      }
    ],
    "LocalSoundEventId": "SFX_Sword_T2_Swing_LR_Local",
    "WorldSoundEventId": "SFX_Light_Melee_T2_Swing",
    "CameraEffect": "Daggers_Jump"
  },
  "ChangeVelocityType": "Set",
  "WaitForGround": true,
  "WaitForCollision": true,
  "Force": 15.0,
  "RaycastHeightOffset": 1.8,
  "RaycastDistance": 2,
  "VelocityConfig": {
    "AirResistance": 0.995,
    "AirResistanceMax": 0.96,
    "GroundResistance": 0.94,
    "GroundResistanceMax": 0.82,
    "Threshold": 3.0,
    "Style": "Exp"
  },
  "GroundCheckDelay": 0.4,
  "RunTime": 10,
  "GroundNext": "Daggers_Pounce_Sweep",
  "CollisionNext": "Daggers_Pounce_Stab",
  "Forces": [
    {
      "Direction": {
        "Z": -1.0,
        "Y": 0.0
      },
      "AdjustVertical": true,
      "Force": 11.0
    },
    {
      "Direction": {
        "Y": 1.0
      },
      "AdjustVertical": false,
      "Force": 6.0
    }
  ],
  "Next": "Daggers_Pounce_Sweep",
  "VerticalClamp": [
    -60.0,
    90.0
  ]
}