NPC_Attack_Melee_Parallel
Server/Item/Interactions/NPCs/NPC_Attack_Melee_Parallel.json, 1.2 KB
Fields
| Field | Type |
|---|---|
Type | string |
Effects | object |
$Comment | string |
RunTime | number |
Next | object |
Source
{
"Type": "Simple",
"Effects": {
"ItemPlayerAnimationsId": "Default",
"ItemAnimationId": "SwingLeft"
},
"$Comment": "Prepare Delay before damage is applied via selector",
"RunTime": 0.38,
"Next": {
"Type": "Parallel",
"$Comment": "This is a paraller interaction to allow for extra FX during attack, where possible try to use the Simple one",
"Interactions": [
{
"Interactions": [
{
"Type": "Replace",
"$Comment": "This interaction has size of the hitbox and it has a damage interaction linked inside",
"DefaultValue": {
"Interactions": [
"NPC_Attack_Selector_Left"
]
},
"Var": "Melee_Selector"
}
]
},
{
"Interactions": [
{
"Type": "Replace",
"$Comment": "Hit FX are defined in Damage interaction above, this allows to spawn FX parallel during attack - e.g. trails",
"DefaultValue": {
"Interactions": [
"NPC_Attack_Melee_Effects"
]
},
"Var": "Melee_Effects"
}
]
}
]
}
}