Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / Audio / SoundEvents / SFX / Projectiles / Rubble / SFX_Rubble_Hit.json

SFX_Rubble_Hit

Server/Audio/SoundEvents/SFX/Projectiles/Rubble/SFX_Rubble_Hit.json, 374 B

Fields

FieldType
PreventSoundInterruptionboolean
Layersarray[1]
Volumenumber
Parentstring

Source

{
  "PreventSoundInterruption": true,
  "Layers": [
    {
      "Files": [
        "Sounds/Projectiles/Rubble/Rubble_Hit_01.ogg",
        "Sounds/Projectiles/Rubble/Rubble_Hit_03.ogg"
      ],
      "Volume": 6.0,
      "RandomSettings": {
        "MinVolume": -2,
        "MinPitch": -2,
        "MaxPitch": 2
      }
    }
  ],
  "Volume": 0,
  "Parent": "SFX_Attn_Loud"
}