Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / Audio / SoundEvents / SFX / Projectiles / Blunderbuss_Bullet / SFX_Blunderbuss_Hit.json

SFX_Blunderbuss_Hit

Server/Audio/SoundEvents/SFX/Projectiles/Blunderbuss_Bullet/SFX_Blunderbuss_Hit.json, 605 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Looping": false,
      "Files": [
        "Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_Hit_01.ogg",
        "Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_Hit_02.ogg",
        "Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_Hit_03.ogg",
        "Sounds/Projectiles/Blunderbuss_Bullet/Blunderbuss_Bullet_Hit_04.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -1,
        "MinPitch": -1,
        "MaxPitch": 1
      },
      "Volume": 6.0
    }
  ],
  "Volume": 0,
  "PreventSoundInterruption": false,
  "Parent": "SFX_Attn_Loud"
}