Versions / 0.5.2 / Audio / SoundEvents / SFX / Projectiles / Arrow / Arrow_FullCharge / SFX_Arrow_FullCharge_Hit.json
SFX_Arrow_FullCharge_Hit
Server/Audio/SoundEvents/SFX/Projectiles/Arrow/Arrow_FullCharge/SFX_Arrow_FullCharge_Hit.json, 366 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
Volume | number |
PreventSoundInterruption | boolean |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Projectiles/Arrow/Arrow_Impact_03.ogg",
"Sounds/Projectiles/Arrow/Arrow_Impact_04.ogg"
],
"RandomSettings": {
"MinPitch": -1.8240371213405997,
"MaxPitch": 1.6500422849992202
}
}
],
"Volume": 2.0,
"PreventSoundInterruption": true,
"Parent": "SFX_Attn_Loud"
}