SFX_Player_Swim
Server/Audio/SoundEvents/SFX/Player/Movement/SFX_Player_Swim.json, 744 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
PreventSoundInterruption | boolean |
Volume | number |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Swim_01.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Swim_02.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Swim_03.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Swim_04.ogg",
"Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Swim_05.ogg"
],
"RandomSettings": {
"MinPitch": -3.8631371386483475,
"MaxPitch": 1.6500422849992202,
"MinVolume": -6.020599913279623,
"MaxVolume": 0
},
"StartDelay": 0.1,
"Looping": true
}
],
"PreventSoundInterruption": true,
"Volume": -0.020599913279623294,
"Parent": "SFX_Attn_Moderate"
}