SFX_Fish_Hurt
Server/Audio/SoundEvents/SFX/NPC/Ocean/Fish/SFX_Fish_Hurt.json, 585 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
Volume | number |
MaxInstance | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/NPC/Ocean/Fish/Fish_Hurt_01.ogg",
"Sounds/NPC/Ocean/Fish/Fish_Hurt_02.ogg",
"Sounds/NPC/Ocean/Fish/Fish_Hurt_03.ogg",
"Sounds/NPC/Ocean/Fish/Fish_Hurt_04.ogg"
],
"RandomSettings": {
"MinPitch": -3.8631371386483475,
"MinVolume": -6.020599913279623
},
"Probability": 65,
"StartDelay": 0.3
}
],
"Volume": -0.020599913279623294,
"MaxInstance": 1,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_NPC_Fish",
"Parent": "SFX_Attn_Quiet"
}