Hytale Asset ReferenceUnofficial
Versions / 0.5.2 / Audio / SoundEvents / BlockSounds / Bush / SFX_Bush_MoveIn.json

SFX_Bush_MoveIn

Server/Audio/SoundEvents/BlockSounds/Bush/SFX_Bush_MoveIn.json, 904 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Bush_01.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Bush_02.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Bush_03.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Bush_04.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Bush_05.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Bush_06.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Bush_07.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Bush_08.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -3.8631371386483475,
        "MaxPitch": 3.1564128700055254,
        "MinVolume": -6.020599913279623
      }
    }
  ],
  "Volume": 1.0,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Quiet"
}