Entry.node
Server/World/Default/Zones/Zone3_Tier1/Cave/Dungeons/Entry.node.json, 408 B
Fields
| Field | Type |
|---|---|
Name | string |
Children | array[1] |
Mask | object |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Name": "Entry",
"Children": [
{
"Node": ["Dungeons.Level_1.Stairs.Stair_Down_001"],
"Weights": [100],
"Offset": [0, -10, -14],
"Rotation": 0,
"Chance": 1
}
],
"Mask": {
"Default": ["*"],
"Specific": [
{
"Block": ["Empty"],
"Rule": ["*"]
}
]
},
"Type": "PREFAB",
"Priority": 1,
"Prefab": [
"Dungeon.Shale.Entrance.*"
]
}