Versions / 0.5.1 / World / Default / Zones / Zone2_Tier3 / PrefabPatterns / Monuments_Incidental.json
Monuments_Incidental
Server/World/Default/Zones/Zone2_Tier3/PrefabPatterns/Monuments_Incidental.json, 1.7 KB
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Source
{
"GridGenerator": {
"Seed": "Drylands-Savannah-Rocks",
"Scale": 0.013,
"Jitter": 0.4,
"Density": [0.5, 1]
},
"NoiseMask": {
"Seed": "Drylands-Pattern-Monuments-Tier-3",
"NoiseType": "CELL",
"Formula": "INVERTED_SQRT",
"Scale": 0.0050012,
"CellMode": "DISTANCE",
"Jitter": 0.6,
"Threshold": [0.25, 0.6]
},
"HeightThreshold": {
"Positions": [114, 115],
"Values": [0, 1]
},
"Mask": {
"Default": ["*"],
"Specific": [
{
"Block": [
"Rock_Sandstone_Brick_Half", "Rock_Sandstone_Brick_Stairs", "Rock_Sandstone_Brick_Smooth_Half",
"Rock_Sandstone_White_Brick_Half", "Rock_Sandstone_White_Brick_Stairs", "Rock_Sandstone_White_Brick_Smooth_Half",
"Rock_Sandstone_Red_Brick_Half", "Rock_Sandstone_Red_Brick_Stairs", "Rock_Sandstone_White_Brick_Smooth_Half",
"Rock_Sandstone_Cobble_Half", "Rock_Sandstone_Cobble_Stairs", "Rock_Sandstone_White_Cobble_Half",
"Rock_Sandstone_White_Cobble_Stairs", "Plant_Vine_Wall_Dry", "Wood_Drywood_Stairs", "Wood_Dry_Branch_Long",
"Wood_Dry_Branch_Short", "Plant_Bush_Arid_Sharp", "Plant_Grass_Arid", "Plant_Bramble_Dry_Twisted",
"Plant_Grass_Arid_Short"],
"Rule": [
"Empty", "Plant_Grass_Dry", "Plant_Grass_Arid", "Plant_Grass_Arid_Short", "Plant_Grass_Arid_Tall",
"Plant_Bush_Arid_Sharp", "Plant_Bush_Arid", "Plant_Bush_Arid", "Plant_Grass_Arid_Tall",
"Rubble_Sandstone", "Rubble_Sandstone_Medium", "Rubble_Sandstone_White", "Rubble_Sandstone_White_Medium",
"Rubble_Sandstone_Red", "Rubble_Sandstone_Red_Medium", "Plant_Cactus_1", "Plant_Cactus_2",
"Plant_Cactus_3", "Plant_Cactus_Ball_1", "Plant_Cactus_Flat_1", "Plant_Cactus_Flat_2", "Plant_Cactus_Flat_3"]
}
]
}
}