Entry.node
Server/World/Default/Zones/Zone2_Tier1/Cave/Hives/Entry.node.json, 939 B
Fields
| Field | Type |
|---|---|
Children | array[4] |
Mask | object |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Children": [
{
"Node": ["Hives.Ends.Egg.Egg_001", "Hives.Ends.Holes.Holes_001"],
"Weights": [85, 15],
"Offset": [0, -14, 6],
"Rotation": 0,
"Chance": 1
},
{ //Back
"Node": ["Hives.Ends.Egg.Egg_001", "Hives.Ends.Holes.Holes_001"],
"Weights": [85, 15],
"Offset": [0, -14, -6],
"Rotation": 180,
"Chance": 1
},
{ //Left
"Node": ["Hives.Ends.Egg.Egg_001", "Hives.Ends.Holes.Holes_001"],
"Weights": [85, 15],
"Offset": [6, -14, 0],
"Rotation": 90,
"Chance": 1
},
{ //Right
"Node": ["Hives.Ends.Egg.Egg_001", "Hives.Ends.Holes.Holes_001"],
"Weights": [85, 15],
"Offset": [-6, -14, 0],
"Rotation": 270,
"Chance": 1
}
],
"Mask": {
"Default": ["*"],
"Specific": [
{
"Block": ["Empty"],
"Rule": ["*"]
}
]
},
"Type": "PREFAB",
"Priority": 1,
"Prefab": [
"Npc.Scarak.Scarak_Hives.Tier_1.Surface.*"
]
}