Hytale Asset ReferenceUnofficial
Versions / 0.5.1 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Lake_Chalk_Trees.json

Lake_Chalk_Trees

Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Lake_Chalk_Trees.json, 457 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject
Parentarray[3]

Source

{
  "GridGenerator": {
    "Density": 0.75,
    "Scale": 0.125,
    "Jitter": 0.5
  },
  "NoiseMask": {
    "NoiseType": "OLD_SIMPLEX",
    "FractalMode": "OLDSCHOOL",
    "Octaves": 5,
    "Persistence": 0.5,
    "Scale": 0.06,
    "Threshold": [0, 0.6]
  },
  "HeightThreshold": {
    "Positions": [114, 115],
    "Values": [0, 1]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "Parent": ["Soil_Grass", "Soil_Grass_Deep", "Soil_Leaves"]
}