Versions / 0.5.1 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Moss_Pond_Boulders.json
Forest_Moss_Pond_Boulders
Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Moss_Pond_Boulders.json, 875 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Source
{
"GridGenerator": {
"Seed": "Grasslands-Pattern-Forest-Moss-Pond-Boulders",
"Density": [0, 1],
"Scale": 0.085,
"Jitter": 0.65
},
"NoiseMask": {
"Type": "MULTIPLY",
"Noise": [
{
"Seed": "Grasslands-River-Noise-2",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED_FIX",
"Octaves": 3,
"Persistence": 0.3,
"Scale": 0.01,
"Normalize": [0, 0.98]
},
{
"Seed": "Grasslands-Moss-Ponds",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Density": 0.25,
"Jitter": 0.6,
"Formula": "INVERTED_SQUARED",
"Scale": 0.025
}
],
"Normalize": [0.7, 0.8],
"Threshold": [0.9, 1]
},
"HeightThreshold": {
"Positions": [116, 117, 120, 121],
"Values": [0, 1, 1, 0]
}
}