Hytale Asset ReferenceUnofficial
Versions / 0.5.1 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Moss_Bushes.json

Forest_Moss_Bushes

Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Moss_Bushes.json, 1.3 KB

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject
FitHeightmapboolean
Parentarray[1]

Source

{
  "GridGenerator": {
    "Seed": "Grasslands-Forest-Bushes",
    "Density": [0, 0.25],
    "Scale": 0.09,
    "Jitter": 0.6
  },
  "NoiseMask": {
  	"Type": "MAX",
  	"Noise": [
      {
        "Type": "MULTIPLY",
        "Noise": [
          {
            "Seed": "Grasslands-River-Noise-2",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Formula": "INVERTED_RIDGED_FIX",
            "Octaves": 3,
            "Persistence": 0.3,
            "Scale": 0.01,
            "Normalize": [0, 0.98]
          },
          {
            "Seed": "Grasslands-Moss-Ponds",
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "Density": 0.25,
            "Jitter": 0.6,
            "Formula": "INVERTED_SQUARED",
            "Scale": 0.025
          }
        ],
        "Normalize": [0.7, 0.8]
      },
  		{
      "Type": "MIN",
      "Noise": [
        {
          "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
        }
      ],
  			"Density": [0, 1],
  			"Normalize": 0.57
  		}
  	],
    "Threshold": [0, 0.9]
  },
  "HeightThreshold": {
    "Positions": [114, 115],
    "Values": [0, 1]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Bushes"
  },
  "FitHeightmap": true,
  "Parent": ["Soil_Grass"]
}