Hytale Asset ReferenceUnofficial
Versions / 0.5.1 / World / Default / Zones / Zone1_Tier1 / PrefabPatterns / Plains_Birch.json

Plains_Birch

Server/World/Default/Zones/Zone1_Tier1/PrefabPatterns/Plains_Birch.json, 1.1 KB

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
Maskobject
HeightThresholdobject
Parentarray[7]

Source

{
  "GridGenerator": {
    "Seed": "Grasslands-Pattern-Plains-Birch",
    "Density": [0.06375, 0.75],
    "Scale": 0.03,
    "Jitter": 0.9
  },
  "NoiseMask": {
    "$Comment": "Keeps trees away from ponds and monuments",
    "Type": "MAX",
    "Noise": [
      {
        "Seed": "Grasslands-Plains-Heightmap",
        "NoiseType": "SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED",
        "Octaves": 2,
        "Persistence": 0.35,
        "Scale": 0.01,
        "Normalize": [0.59]
      },
      {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
          }
        ],
        "Density": [0, 1],
        "Threshold": [0, 1],
        "Normalize": [0.6]
      }
    ],
	"Threshold": [0, 0.9]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "HeightThreshold": {
    "Positions": [113, 114],
    "Values": [0, 1]
  },
  "Parent": [
    "Soil_Grass",
    "Soil_Grass_Full",
    "Soil_Grass_Deep",
    "Soil_Grass_Sunny",
    "Soil_Leaves",
    "Soil_Pathway",
    "Soil_Pathway"
  ]
}