Plains_Birch
Server/World/Default/Zones/Zone1_Tier1/PrefabPatterns/Plains_Birch.json, 1.1 KB
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
Mask | object |
HeightThreshold | object |
Parent | array[7] |
Source
{
"GridGenerator": {
"Seed": "Grasslands-Pattern-Plains-Birch",
"Density": [0.06375, 0.75],
"Scale": 0.03,
"Jitter": 0.9
},
"NoiseMask": {
"$Comment": "Keeps trees away from ponds and monuments",
"Type": "MAX",
"Noise": [
{
"Seed": "Grasslands-Plains-Heightmap",
"NoiseType": "SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 2,
"Persistence": 0.35,
"Scale": 0.01,
"Normalize": [0.59]
},
{
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
}
],
"Density": [0, 1],
"Threshold": [0, 1],
"Normalize": [0.6]
}
],
"Threshold": [0, 0.9]
},
"Mask": {
"File": "Zones.Masks.Shared.Trees"
},
"HeightThreshold": {
"Positions": [113, 114],
"Values": [0, 1]
},
"Parent": [
"Soil_Grass",
"Soil_Grass_Full",
"Soil_Grass_Deep",
"Soil_Grass_Sunny",
"Soil_Leaves",
"Soil_Pathway",
"Soil_Pathway"
]
}