Hytale Asset ReferenceUnofficial
Versions / 0.5.1 / World / Default / Zones / Zone1_Shore / Custom.River.json

Custom.River

Server/World/Default/Zones/Zone1_Shore/Custom.River.json, 6.0 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[0]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject
Fadeobject

Source

{
  "MapColor": "#bfbfa1",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.River"
            }
          ],
          "Formula": "INVERTED_RIDGED"
        },
        {

          "Type": "MIN",

          "Noise": [

            {

              "File": "Zones.Noise.Shared.Heightmaps.Base"

            }

          ],

          "Normalize": [
            0.32,
            0.55
          ]

        }
      ],
      "Factors": [
        0.85,
        0.15
      ],
      "Threshold": [
        0.92,
        1
      ]
    },
    "BiomeMask": [
      "Beach"
    ],
    "FadeLength": 0,
    "FadeStart": 0
  },
  "Covers": [],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Rock_Formations.Rocks.Grass.Small.*",
          "Rock_Formations.Rocks.Stone.Oceans.Small.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Shore.PrefabPatterns.River_Rocks"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": [
              "Soil_Mud"
            ],
            "NoiseMask": {
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Formula": "NORMAL",
              "Octaves": 5,
              "Persistence": 0.5,
              "Scale": 0.06,
              "Threshold": [
                0,
                0.31
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Gravel_Sand_White"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone1.Covers.Reeds.Reeds_Marsh_Lake"
                }
              ],
              "Threshold": [
                0,
                0.35
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Gravel"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone1.Covers.Reeds.Reeds_Marsh_Lake"
                }
              ],
              "Threshold": [
                0,
                0.35
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Sand"
            ]
          }
        ]
      },
      {
        "Entries": [
          {
            "Blocks": [
              {
                "Type": "Soil_Dirt",
                "Repeat": [
                  3,
                  8
                ],
                "RepeatNoise": {
                  "Seed": "Grasslands-Layers-Ground",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 3,
                  "Persistence": 0.5,
                  "Scale": 0.08
                }
              }
            ],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "Grasslands-River-Noise",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "INVERTED_RIDGED_SQRT",
                  "Octaves": 3,
                  "Persistence": 0.35,
                  "Scale": 0.004
                },
                {

                  "File": "Zones.Noise.Shared.Heightmaps.Base"

                }
              ],
              "Factors": [
                0.9,
                0.1
              ],
              "Threshold": [
                0,
                0.877
              ]
            }
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Zone1_Shore.Layers.Static"
      },
      {
        "File": "Zones.Zone1_Shore.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone1.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T1"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [
      106,
      109,
      111,
      114,
      115,
      116,
      120
    ],
    "Values": [
      1,
      0.95,
      0.82,
      0.675,
      0.6,
      0.5,
      0
    ]
  },
  "HeightmapNoise": {
    "Type": "DISTORTED",
    "Noise": {
      "Type": "SUM",
      "Noise": [
        {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.River"
            }
          ],

          "Formula": "INVERTED_RIDGED_SQRT",

          "Normalize": [
            0.5876,
            0.9999
          ]
        },
        {

          "Type": "MIN",

          "Noise": [

            {

              "File": "Zones.Noise.Shared.Heightmaps.Base"

            }

          ],

          "Normalize": [
            0.32,
            0.55
          ]

        }
      ],
      "Factors": [
        0.85,
        0.15
      ]
    },
    "Randomizer": {
      "Generators": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "SIMPLEX",
          "Octaves": 3,
          "Persistence": 0.6,
          "Scale": 0.006,
          "Amplitude": 15
        }
      ]
    }
  },
  "Tint": {
    "Default": {
      "Colors": [
        "0x79af2d",
        "0x6e9e34"
      ],
      "Weights": [
        50,
        50
      ],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone1_Shores"
      ]
    },
    "Entries": []
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  },
  "Fade": {
    "FadeHeightmap": 0.675,
    "TerrainLength": 8,
    "TerrainStart": 0
  }
}