Grass_Desert
Server/World/Default/Zones/Noise/Zone4/Covers/Grass/Grass_Desert.json, 181 B
Fields
| Field | Type |
|---|---|
Seed | string |
NoiseType | string |
FractalMode | string |
Octaves | number |
Persistence | number |
Scale | number |
Threshold | array[2] |
Source
{
"Seed": "Jungle_Forest",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 2,
"Persistence": 0.5,
"Scale": 0.1,
"Threshold": [
0.4,
1
]
}