Player
Server/Models/Human/Player.json, 33.4 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
CrouchOffset | number |
SittingOffset | number |
SleepingOffset | number |
HitBox | object |
MinScale | number |
MaxScale | number |
PhysicsValues | object |
DetailBoxes | object |
AnimationSets | object |
DefaultAttachments | array[5] |
GradientSet | string |
GradientId | string |
Camera | object |
Source
{
"Model": "Characters/Player.blockymodel",
"Texture": "Characters/Player_Textures/Player_Greyscale.png",
"EyeHeight": 1.6,
"CrouchOffset": -0.4,
"SittingOffset": -0.6,
"SleepingOffset": -1,
"HitBox": {
"Max": {
"X": 0.325,
"Y": 1.85,
"Z": 0.325
},
"Min": {
"X": -0.325,
"Y": 0,
"Z": -0.325
}
},
"MinScale": 1,
"MaxScale": 1,
"PhysicsValues": {
"Mass": 68
},
"DetailBoxes": {
"Head": [
{
"Offset": {
"X": 0,
"Y": 1.6,
"Z": 0
},
"Box": {
"Max": {
"X": 0.25,
"Y": 0.25,
"Z": 0.25
},
"Min": {
"X": -0.25,
"Y": -0.25,
"Z": -0.25
}
}
}
],
"Body": [
{
"Offset": {
"X": 0,
"Y": 0,
"Z": 0
},
"Box": {
"Max": {
"X": 0.3,
"Y": 1.35,
"Z": 0.3
},
"Min": {
"X": -0.3,
"Y": 0,
"Z": -0.3
}
}
}
]
},
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Idle.blockyanim",
"Looping": true,
"Speed": 0.5
}
]
},
"Walk": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Walk.blockyanim",
"Speed": 1.0,
"FootstepIntervals": [
25,
75
]
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Walk_Backward.blockyanim",
"Speed": 1.0,
"FootstepIntervals": [
25,
75
]
}
]
},
"Run": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Run.blockyanim",
"Speed": 0.9,
"FootstepIntervals": [
25,
75
]
}
]
},
"RunBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Run_Backward.blockyanim",
"Speed": 0.9,
"FootstepIntervals": [
25,
75
]
}
]
},
"Sprint": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Sprint.blockyanim",
"Speed": 1.1,
"FootstepIntervals": [
25,
75
]
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.5,
"FootstepIntervals": [
25,
75
]
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8,
"FootstepIntervals": [
25,
75
]
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8,
"FootstepIntervals": [
25,
75
]
}
]
},
"CrouchSlide": {
"Animations": [
{
"Animation": "Characters/Animations/Slide/Slide.blockyanim",
"BlendingDuration": 0.2,
"Speed": 1.0,
"SoundEventId": "SFX_Player_Slide"
}
]
},
"SafetyRoll": {
"Animations": [
{
"Animation": "Characters/Animations/Roll/Roll.blockyanim",
"BlendingDuration": 0.1,
"Speed": 1.0,
"Looping": false,
"SoundEventId": "SFX_Player_Roll"
}
]
},
"Jump": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1,
"SoundEventId": "SFX_Player_Jump"
}
]
},
"JumpCrouch": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Jump_Crouch.blockyanim",
"Speed": 1,
"SoundEventId": "SFX_Player_Jump"
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8,
"SoundEventId": "SFX_Player_Jump"
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8,
"SoundEventId": "SFX_Player_Jump"
}
]
},
"JumpSprint": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8,
"SoundEventId": "SFX_Player_Jump"
},
{
"Animation": "Characters/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8,
"SoundEventId": "SFX_Player_Jump"
}
]
},
"StepWalk": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Step_Walk.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1
},
{
"Animation": "Characters/Animations/Default/Step_Walk2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1
}
]
},
"StepRun": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Step_Run.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1.1
},
{
"Animation": "Characters/Animations/Default/Step_Run2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1.1
}
]
},
"StepSprint": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Step_Sprint.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1.2
},
{
"Animation": "Characters/Animations/Default/Step_Sprint2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1.2
}
]
},
"StepCrouchWalk": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Step_Crouch_Walk.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1.1
},
{
"Animation": "Characters/Animations/Default/Step_Crouch_Walk2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 1.1
}
]
},
"Fall": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Player_Fall"
},
{
"Animation": "Characters/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Player_Fall"
}
]
},
"FallFar": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Fall_Far.blockyanim",
"BlendingDuration": 0.1,
"SoundEventId": "SFX_Player_Fall"
}
]
},
"GlideIdle": {
"Animations": [
{
"Animation": "Characters/Animations/Glide/Glide_Idle.blockyanim",
"Speed": 1,
"SoundEventId": "SFX_Player_Glide_Stationary"
}
]
},
"Glide": {
"Animations": [
{
"Animation": "Characters/Animations/Glide/Glide.blockyanim",
"Speed": 1,
"SoundEventId": "SFX_Player_Glide_Motion"
}
]
},
"GlideBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Glide/Glide_Backward.blockyanim",
"Speed": 1,
"SoundEventId": "SFX_Player_Glide_Motion"
}
]
},
"GlideFast": {
"Animations": [
{
"Animation": "Characters/Animations/Glide/Glide_Fast.blockyanim",
"Speed": 1,
"SoundEventId": "SFX_Player_Glide_Motion"
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "Characters/Animations/Fly/Fly_Idle.blockyanim",
"Speed": 1
}
]
},
"Fly": {
"Animations": [
{
"Animation": "Characters/Animations/Fly/Fly.blockyanim",
"Speed": 1
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Fly/Fly_Backward.blockyanim",
"Speed": 1
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "Characters/Animations/Fly/Fly_Fast.blockyanim",
"Speed": 1
}
]
},
"FlyCrouchIdle": {
"Animations": [
{
"Animation": "Characters/Animations/Fly/Fly_Crouch_Idle.blockyanim",
"BlendingDuration": 0.1,
"Speed": 1
}
]
},
"FlyCrouch": {
"Animations": [
{
"Animation": "Characters/Animations/Fly/Fly_Crouch.blockyanim",
"BlendingDuration": 0.1,
"Speed": 1
}
]
},
"FlyCrouchBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Fly/Fly_Crouch_Backward.blockyanim",
"BlendingDuration": 0.1,
"Speed": 1
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim.blockyanim",
"SoundEventId": "SFX_Player_Swim",
"Speed": 0.6
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Backward.blockyanim",
"SoundEventId": "SFX_Player_Swim",
"Speed": 1
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Fast.blockyanim",
"SoundEventId": "SFX_Player_Swim_Fast",
"Speed": 0.6
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Swim_Jump",
"Speed": 0.8
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Float.blockyanim",
"SoundEventId": "SFX_Player_Swim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Sink.blockyanim",
"SoundEventId": "SFX_Player_Swim"
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Dive.blockyanim",
"SoundEventId": "SFX_Player_Swim",
"Speed": 0.6
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Dive_Backward.blockyanim",
"SoundEventId": "SFX_Player_Swim",
"Speed": 1
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "Characters/Animations/Swim/Swim_Dive_Fast.blockyanim",
"SoundEventId": "SFX_Player_Swim_Fast",
"Speed": 0.6
},
{
"Animation": "Characters/Animations/Swim/Swim_Dive_Fast2.blockyanim",
"Speed": 0.6
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"FluidRunBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Run_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidSprint": {
"Animations": [
{
"Animation": "Characters/Animations/Default/Sprint.blockyanim",
"Speed": 0.6
}
]
},
"ClimbIdle": {
"Animations": [
{
"Animation": "Characters/Animations/Climb/Climb_Idle.blockyanim",
"Speed": 0.5
}
]
},
"ClimbUp": {
"Animations": [
{
"Animation": "Characters/Animations/Climb/Climb_Up.blockyanim",
"SoundEventId": "SFX_Player_Climb_Up"
}
]
},
"ClimbDown": {
"Animations": [
{
"Animation": "Characters/Animations/Climb/Climb_Down.blockyanim",
"SoundEventId": "SFX_Player_Climb_Down"
}
]
},
"ClimbLeft": {
"Animations": [
{
"Animation": "Characters/Animations/Climb/Climb_Left.blockyanim",
"SoundEventId": "SFX_Player_Climb_Side"
}
]
},
"ClimbRight": {
"Animations": [
{
"Animation": "Characters/Animations/Climb/Climb_Right.blockyanim",
"SoundEventId": "SFX_Player_Climb_Side"
}
]
},
"MantleIdle": {
"Animations": [
{
"Animation": "Characters/Animations/Mantle/Mantle_Idle.blockyanim",
"Speed": 0.5
}
]
},
"MantleUp": {
"Animations": [
{
"Animation": "Characters/Animations/Mantle/Mantle_Up.blockyanim",
"BlendingDuration": 0,
"Looping": false,
"SoundEventId": "SFX_Player_Mantle"
},
{
"Animation": "Characters/Animations/Mantle/Mantle_Up2.blockyanim",
"BlendingDuration": 0,
"Looping": false,
"SoundEventId": "SFX_Player_Mantle"
}
]
},
"MantleLeft": {
"Animations": [
{
"Animation": "Characters/Animations/Mantle/Mantle_Left.blockyanim"
}
]
},
"MantleRight": {
"Animations": [
{
"Animation": "Characters/Animations/Mantle/Mantle_Right.blockyanim"
}
]
},
"DashForward": {
"Animations": [
{
"Animation": "Characters/Animations/Dash/Dash_Forward.blockyanim",
"Looping": false
}
]
},
"DashBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Dash/Dash_Backward.blockyanim",
"Looping": false
}
]
},
"DashLeft": {
"Animations": [
{
"Animation": "Characters/Animations/Dash/Dash_Left.blockyanim",
"Looping": false
}
]
},
"DashRight": {
"Animations": [
{
"Animation": "Characters/Animations/Dash/Dash_Right.blockyanim",
"Looping": false
}
]
},
"Roll": {
"Animations": [
{
"Animation": "Characters/Animations/Roll/Roll.blockyanim",
"Speed": 2.0,
"Looping": false
}
]
},
"RollBackward": {
"Animations": [
{
"Animation": "Characters/Animations/Roll/Roll_Backward.blockyanim",
"Speed": 2.0,
"Looping": false
}
]
},
"RollLeft": {
"Animations": [
{
"Animation": "Characters/Animations/Roll/Roll_Left.blockyanim",
"Speed": 2.0,
"Looping": false
}
]
},
"RollRight": {
"Animations": [
{
"Animation": "Characters/Animations/Roll/Roll_Right.blockyanim",
"Speed": 2.0,
"Looping": false
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Default/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt"
},
{
"Animation": "Characters/Animations/Damage/Default/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt"
},
{
"Animation": "Characters/Animations/Damage/Default/Hurt3.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt"
},
{
"Animation": "Characters/Animations/Damage/Default/Hurt4.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Default/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Player_Death"
},
{
"Animation": "Characters/Animations/Damage/Default/Death2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Player_Death"
}
]
},
"HurtFall": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Fall/Hurt_Fall.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt_Fall"
},
{
"Animation": "Characters/Animations/Damage/Fall/Hurt_Fall2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt_Fall"
}
]
},
"DeathFall": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Fall/Death_Fall.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Player_Death"
},
{
"Animation": "Characters/Animations/Damage/Fall/Death_Fall2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Player_Death"
}
]
},
"HurtFly": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Default/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt"
},
{
"Animation": "Characters/Animations/Damage/Default/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt"
},
{
"Animation": "Characters/Animations/Damage/Default/Hurt3.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt"
},
{
"Animation": "Characters/Animations/Damage/Default/Hurt4.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Player_Hurt"
}
]
},
"DeathFly": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Fly/Death_Fly.blockyanim",
"BlendingDuration": 0.6,
"SoundEventId": "SFX_Player_Hurt"
}
]
},
"DeathFlyImpact": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Fly/Death_Fly_Impact.blockyanim",
"BlendingDuration": 0.05,
"Looping": false,
"SoundEventId": "SFX_Player_Death"
}
]
},
"HurtDrown": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Drown/Hurt_Drown.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Player_Hurt_Drowning"
}
]
},
"DeathDrown": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Drown/Death_Drown.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Player_Death_Drown"
}
]
},
"HurtBurn": {
"Animations": [
{
"Animation": "Characters/Animations/Damage/Burn/Hurt_Burn.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Player_Hurt_Burn"
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "Characters/Animations/Flavor/Sleep.blockyanim"
}
]
},
"Sleep2": {
"Animations": [
{
"Animation": "Characters/Animations/Flavor/Sleep2.blockyanim"
}
]
},
"Sit": {
"Animations": [
{
"Animation": "Characters/Animations/Flavor/Sit.blockyanim",
"Looping": true,
"Speed": 0.5
}
]
},
"Sit2": {
"Animations": [
{
"Animation": "Characters/Animations/Flavor/Sit2.blockyanim",
"Looping": true,
"Speed": 0.5
}
]
},
"SitGround": {
"Animations": [
{
"Animation": "Characters/Animations/Flavor/Sit_Ground.blockyanim",
"Looping": true,
"Speed": 0.5
}
]
},
"Slide": {
"Animations": [
{
"Animation": "Characters/Animations/Slide/Slide.blockyanim",
"Looping": true
}
]
},
"IdlePassive": {
"Animations": [
{
"Animation": "Characters/Animations/Flavor/Look_Around.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "Characters/Animations/Flavor/Look_Around2.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "Characters/Animations/Flavor/Look_Down.blockyanim",
"Weight": 1,
"BlendingDuration": 0.4
},
{
"Animation": "Characters/Animations/Flavor/Look_Up.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "Characters/Animations/Flavor/Look_Left.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "Characters/Animations/Flavor/Look_Right.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "Characters/Animations/Flavor/Blink.blockyanim"
},
{
"Animation": "Characters/Animations/Flavor/Blink_Double.blockyanim"
},
{
"Animation": "Characters/Animations/Flavor/Eye.blockyanim",
"Weight": 2
},
{
"Animation": "Characters/Animations/Flavor/Eye_Blink.blockyanim",
"Weight": 2
},
{
"Animation": "Characters/Animations/Flavor/Eye2.blockyanim",
"Weight": 2
},
{
"Animation": "Characters/Animations/Flavor/Eye2_Blink.blockyanim",
"Weight": 2
},
{
"Animation": "Characters/Animations/Flavor/Eye3.blockyanim",
"Weight": 2
},
{
"Animation": "Characters/Animations/Flavor/Eye3_Blink.blockyanim",
"Weight": 2
},
{
"Animation": "Characters/Animations/Flavor/Eye3_Blink2.blockyanim",
"Weight": 2
},
{
"Animation": "Characters/Animations/Flavor/Eye_Look_Left.blockyanim"
},
{
"Animation": "Characters/Animations/Flavor/Eye_Look_Right.blockyanim"
},
{
"Animation": "Characters/Animations/Flavor/Eye_Look_Left_Blink.blockyanim"
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