Hytale Asset ReferenceUnofficial
Versions / 0.5.1 / Item / Items / Weapon / Shortbow / Weapon_Shortbow_Vampire.json

Weapon_Shortbow_Vampire

Server/Item/Items/Weapon/Shortbow/Weapon_Shortbow_Vampire.json, 1.9 KB

Fields

FieldType
TranslationPropertiesobject
Categoriesarray[1]
Qualitystring
ItemLevelnumber
Modelstring
Texturestring
Iconstring
PlayerAnimationsIdstring
IconPropertiesobject
Interactionsobject
DroppedItemAnimationstring
Tagsobject
Weaponobject
ItemAppearanceConditionsobject
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Weapon_Shortbow_Vampire.name"
  },
  "Categories": [
    "Items.Weapons"
  ],
  "Quality": "Common",
  "ItemLevel": 10,
  "Model": "Items/Weapons/Bow/Iron.blockymodel",
  "Texture": "Items/Weapons/Bow/Vamp_Texture.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Bow_Iron.png",
  "PlayerAnimationsId": "Bow",
  "IconProperties": {
    "Scale": 0.4,
    "Translation": [
      -26,
      -38
    ],
    "Rotation": [
      45,
      90,
      0
    ]
  },
  "Interactions": {
    "Primary": "Bow_Shoot_Charging",
    "Secondary": "Bow_Attack",
    "Ability1": {
      "Interactions": [
        {
          "Type": "StatsCondition",
          "Costs": {
            "SignatureEnergy": 100
          },
          "ValueType": "Percent",
          "Next": {
            "Type": "ChangeStat",
            "Next": "Bow_Vamp_Supershot",
            "StatModifiers": {
              "SignatureEnergy": -100
            },
            "ValueType": "Percent"
          }
        }
      ],
      "Tags": {
        "Attack": [
          "Melee"
        ]
      }
    }
  },
  "DroppedItemAnimation": "Items/Animations/Dropped/Dropped_Diagonal_Left.blockyanim",
  "Tags": {
    "Type": [
      "Weapon"
    ],
    "Family": [
      "Bow"
    ]
  },
  "Weapon": {
    "EntityStatsToClear": [
      "SignatureEnergy"
    ],
    "StatModifiers": {
      "SignatureEnergy": [
        {
          "Amount": 10,
          "CalculationType": "Additive"
        }
      ]
    }
  },
  "ItemAppearanceConditions": {
    "SignatureEnergy": [
      {
        "Condition": [
          100.0,
          100
        ],
        "ConditionValueType": "Percent",
        "Particles": [
          {
            "SystemId": "Daggers_Signature_Ready",
            "TargetNodeName": "L-Attachment",
            "TargetEntityPart": "PrimaryItem"
          }
        ],
        "ModelVFXId": "Sword_Signature_Status"
      }
    ]
  },
  "ItemSoundSetId": "ISS_Weapons_Wood"
}