Weapon_Gun
Server/Item/Items/Weapon/Gun/Weapon_Gun.json, 2.4 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
Categories | array[1] |
Icon | string |
Model | string |
Texture | string |
PlayerAnimationsId | object |
Interactions | object |
InteractionVars | object |
IconProperties | object |
Quality | string |
Tags | object |
Weapon | object |
Source
{
"TranslationProperties": {
"Name": "server.items.Weapon_Gun.name"
},
"Categories": [
"Items.Weapons"
],
"Icon": "Icons/ItemsGenerated/Weapon_Gun.png",
"Model": "Items/Hypixel/Minigames/Space_Swarm/Weapons/Pulse_Rifle.blockymodel",
"Texture": "Items/Hypixel/Minigames/Space_Swarm/Weapons/Pulse_Rifle_Texture.png",
"PlayerAnimationsId": {
"Parent": "Rifle",
"Animations": {
"Shoot": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Rifle/Attacks/Shoot/Shoot.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Rifle/Attacks/Shoot/Shoot_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Rifle/Attacks/Shoot/Shoot_FPS.blockyanim",
"Speed": 3,
"BlendingDuration": 0,
"ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim"
}
}
},
"Interactions": {
"Primary": {
"Interactions": [
{
"Parent": "Gun_Shoot",
"RunTime": 0.05
}
]
},
"Secondary": "Gun_Attack"
},
"InteractionVars": {
"Gun_Swing_Left_Effect": {
"Interactions": [
{
"Parent": "Gun_Swing_Left_Effect",
"Effects": {
"Trails": [
{
"TrailId": "Small_Default",
"TargetNodeName": "Handle",
"TargetEntityPart": "PrimaryItem",
"PositionOffset": {
"X": 0.4,
"Y": -0.05,
"Z": 0
},
"RotationOffset": {
"Yaw": 0,
"Pitch": 0,
"Roll": -45
}
}
]
}
}
]
},
"Gun_Swing_Left_Damage": {
"Interactions": [
{
"Parent": "Gun_Swing_Left_Damage",
"DamageCalculator": {
"Type": "Dps",
"BaseDamage": {
"Physical": 5
},
"RandomPercentageModifier": 0.1
},
"DamageEffects": {
"WorldSoundEventId": "SFX_Unarmed_Impact"
}
}
]
}
},
"IconProperties": {
"Scale": 0.37,
"Translation": [
-13.8,
-15.6
],
"Rotation": [
327.375,
90,
0
]
},
"Quality": "Technical",
"Tags": {
"Type": [
"Weapon"
]
},
"Weapon": {}
}