Versions / 0.5.1 / Item / Interactions / Weapons / Shield / Attacks / Block / Shield_Block_Broken_Effects.json
Shield_Block_Broken_Effects
Server/Item/Interactions/Weapons/Shield/Attacks/Block/Shield_Block_Broken_Effects.json, 759 B
Fields
| Field | Type |
|---|---|
$Comment | string |
Type | string |
Lenient | boolean |
Costs | object |
Failed | object |
Source
{
"$Comment": "The effects applied after shield blocking was interrupted",
"Type": "StatsCondition",
"Lenient": true,
"Costs": {
"Stamina": 0
},
"Failed": {
"$Comment": "Additional regen delay and sound/particle effects when stamina is taken below zero",
"Type": "ChangeStat",
"Behaviour": "Add",
"StatModifiers": {
"StaminaRegenDelay": -1.0
},
"RunTime": 0.5,
"Effects": {
"Particles": [
{
"SystemId": "Shield_Shatter",
"TargetEntityPart": "SecondaryItem",
"TargetNodeName": "L-Attachment",
"RotationOffset": {
"Yaw": 90.0
}
}
],
"ClearSoundEventOnFinish": true,
"ClearAnimationOnFinish": true
}
}
}