Cocoon
Server/Item/Block/Sounds/Cocoon.json, 180 B
Fields
| Field | Type |
|---|---|
SoundEvents | object |
Source
{
"SoundEvents": {
"Walk": "SFX_Cocoon_Walk",
"Land": "SFX_Mud_Land",
"Hit": "SFX_Cocoon_Hit",
"Break": "SFX_Cocoon_Break",
"Build": "SFX_Default_Build"
}
}