Versions / 0.5.1 / Item / Animations / NPC / Elemental / Golem_Crystal_Earth / Golem_Crystal_Earth_Default.json
Golem_Crystal_Earth_Default
Server/Item/Animations/NPC/Elemental/Golem_Crystal_Earth/Golem_Crystal_Earth_Default.json, 2.5 KB
Fields
| Field | Type |
|---|---|
Animations | object |
Camera | object |
WiggleWeights | object |
Source
{
"Animations": {
"GroundSlam": {
"ThirdPerson": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Ground_Slam.blockyanim",
"ThirdPersonMoving": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Ground_Slam_Moving.blockyanim",
"Speed": 1,
"BlendingDuration": 0.3,
"Looping": false
},
"SwingLeft": {
"ThirdPerson": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Swing_Left.blockyanim",
"ThirdPersonMoving": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Swing_Left_Moving.blockyanim",
"Speed": 1,
"BlendingDuration": 0.3,
"Looping": false
},
"SwingRight": {
"ThirdPerson": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Swing_Right.blockyanim",
"ThirdPersonMoving": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Swing_Right_Moving.blockyanim",
"Speed": 1,
"BlendingDuration": 0.3,
"Looping": false
},
"Spin": {
"ThirdPerson": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Spin.blockyanim",
"Speed": 1,
"BlendingDuration": 0.3,
"Looping": false,
"ThirdPersonMoving": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Spin.blockyanim"
},
"SpinHeavy": {
"ThirdPerson": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Spin_Heavy.blockyanim",
"Speed": 1,
"BlendingDuration": 0.3,
"Looping": false,
"ThirdPersonMoving": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Spin_Heavy.blockyanim"
},
"Stomp": {
"ThirdPerson": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Stomp.blockyanim",
"ThirdPersonMoving": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Stomp.blockyanim",
"Speed": 1,
"BlendingDuration": 0.2,
"Looping": false
},
"Clap": {
"ThirdPerson": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Clap.blockyanim",
"ThirdPersonMoving": "NPC/Elemental/Golem_Crystal/Animations/Attacks/Clap_Moving.blockyanim",
"Speed": 1,
"BlendingDuration": 0.2,
"Looping": false
}
},
"Camera": {
"Pitch": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Head"
]
},
"Yaw": {
"AngleRange": {
"Max": 45,
"Min": -45
},
"TargetNodes": [
"Head"
]
}
},
"WiggleWeights": {
"Pitch": 2,
"PitchDeceleration": 0.1,
"Roll": 0.1,
"RollDeceleration": 0.1,
"X": 3,
"XDeceleration": 0.1,
"Y": 0.1,
"YDeceleration": 0.1,
"Z": 0.1,
"ZDeceleration": 0.1
}
}