Hytale Asset ReferenceUnofficial
Versions / 0.5.1 / Audio / SoundEvents / SFX / Weapons / Flail / SFX_Flail_Swing.json

SFX_Flail_Swing

Server/Audio/SoundEvents/SFX/Weapons/Flail/SFX_Flail_Swing.json, 555 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Club/Flail/Flail_Swing_NPC_01.ogg",
        "Sounds/Weapons/Club/Flail/Flail_Swing_NPC_02.ogg",
        "Sounds/Weapons/Club/Flail/Flail_Swing_NPC_03.ogg",
        "Sounds/Weapons/Club/Flail/Flail_Swing_NPC_04.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -2,
        "MaxPitch": 2,
        "MinVolume": -3,
        "MaxVolume": 0
      },
      "Volume": 4.0,
      "StartDelay": 0
    }
  ],
  "Volume": 0,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Moderate"
}