Hytale Asset ReferenceUnofficial
Versions / 0.5.1 / Audio / SoundEvents / SFX / Player / Health / SFX_Player_Fall.json

SFX_Player_Fall

Server/Audio/SoundEvents/SFX/Player/Health/SFX_Player_Fall.json, 245 B

Fields

FieldType
Layersarray[1]
Volumenumber
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/PlayerActions/Movement/Player_Fall/Fall_RampIn_01.ogg"
      ],
      "Looping": false,
      "StartDelay": 0,
      "Volume": 6.0
    }
  ],
  "Volume": 0,
  "Parent": "SFX_Attn_Moderate"
}