Hytale Asset ReferenceUnofficial
Versions / 0.5.1 / Audio / SoundEvents / SFX / NPC / Ocean / Fish / SFX_Fish_Hurt.json

SFX_Fish_Hurt

Server/Audio/SoundEvents/SFX/NPC/Ocean/Fish/SFX_Fish_Hurt.json, 585 B

Fields

FieldType
Layersarray[1]
Volumenumber
MaxInstancenumber
PreventSoundInterruptionboolean
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/NPC/Ocean/Fish/Fish_Hurt_01.ogg",
        "Sounds/NPC/Ocean/Fish/Fish_Hurt_02.ogg",
        "Sounds/NPC/Ocean/Fish/Fish_Hurt_03.ogg",
        "Sounds/NPC/Ocean/Fish/Fish_Hurt_04.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -3.8631371386483475,
        "MinVolume": -6.020599913279623
      },
      "Probability": 65,
      "StartDelay": 0.3
    }
  ],
  "Volume": -0.020599913279623294,
  "MaxInstance": 1,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_NPC_Fish",
  "Parent": "SFX_Attn_Quiet"
}